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x3x_aim's team

3

48 kills · 5 players

de_anubis · 24 min

16 rounds · 2026-06-01

Europe 5v5 Queue

Winner · Zamazu's team

13

73 kills · 5 players

Top fragger

JohnChalant

18 kills

Top impact

-alv0-

115 ADR

Util damage

Quadez

138 HP

Weak spots this match

vs lifetime baseline
  • jt2-

    K/D 0.71 (avg 1.22)

    -42%
  • JohnChalant

    HS % 33% (avg 40%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

x3x_aim's team

2 · 1

FBC

L101

12/14/3 · 1373 dmg

ADR

86

HS%

33

K/D

0.86

Entry 1/0Multi 1Util 117Pistol 2

jt2-

L10

10/14/3 · 1242 dmg

ADR

78

HS%

80

K/D

0.71

Entry 2/0Util 42AWP 1Pistol 4
K/D -42%HS % +67%

Aimahorunge

L91

10/16/1 · 1110 dmg

ADR

69

HS%

50

K/D

0.62

Entry 1/0Multi 1Util 16Pistol 3

Weza-

L10

9/14/2 · 900 dmg

ADR

56

HS%

22

K/D

0.64

Pistol 2

x3x_aim

L91

7/15/2 · 1026 dmg

ADR

64

HS%

43

K/D

0.47

Entry 3/0Pistol 2

Zamazu's team

10 · 3

JohnChalant

L93

18/9/8 · 1520 dmg

ADR

95

HS%

33

K/D

2.00

Entry 2/0Multi 3Util 134Pistol 2
HS % -18%K/D +113%ADR +34%

Feral-Druid

L104

18/8/3 · 1648 dmg

ADR

103

HS%

28

K/D

2.25

Entry 1/0Multi 1Util 4AWP 8Pistol 3

-alv0-

L83

16/9/8 · 1834 dmg

ADR

115

HS%

19

K/D

1.78

Entry 6/0Multi 2AWP 4Pistol 1

Zamazu

L102

12/10/3 · 1224 dmg

ADR

77

HS%

58

K/D

1.20

Util 61

Quadez

L101

9/12/6 · 1196 dmg

ADR

75

HS%

67

K/D

0.75

Multi 1Util 138Pistol 6

Half-by-half

First half

2 · 10

Second half

1 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.