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Winner · OwensinhoM's team

13

83 kills · 5 players

de_nuke · 33 min

23 rounds · 2026-06-01

South America 5V5 Queue

ngzz's team

10

78 kills · 5 players

Top fragger

ngzz

25 kills

Top impact

ngzz

116 ADR

Util damage

ngzz

165 HP

Weak spots this match

vs lifetime baseline
  • M0ntim

    K/D 0.65 (avg 1.47)

    -56%
  • M0ntim

    ADR 66 (avg 98)

    -33%
  • ngzz

    HS % 40% (avg 49%)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

OwensinhoM's team

6 · 7

OwensinhoM

L102

21/17/4 · 2187 dmg

ADR

95

HS%

43

K/D

1.24

Entry 4/0Multi 1Util 70AWP 5Pistol 7
HS % -14%ADR +9%

n0gzera

L95

19/13/1 · 1880 dmg

ADR

82

HS%

53

K/D

1.46

Entry 1/0Multi 2Util 47AWP 2Pistol 2

diamon3ye

L82

19/17/5 · 1917 dmg

ADR

83

HS%

58

K/D

1.12

Entry 5/0Util 88Pistol 3

703-

L93

18/14/6 · 1808 dmg

ADR

79

HS%

33

K/D

1.29

Entry 1/0Multi 1Util 101Pistol 3

MAKAVELIG0D

L81

6/17/9 · 1082 dmg

ADR

47

HS%

50

K/D

0.35

Entry 1/0Util 89AWP 1Pistol 2

ngzz's team

6 · 4

ngzz

L106

25/16/2 · 2668 dmg

ADR

116

HS%

40

K/D

1.56

Entry 5/0Multi 3Util 165AWP 4Pistol 1
HS % -18%ADR +15%

demonio

L92

21/16/2 · 2202 dmg

ADR

96

HS%

67

K/D

1.31

Entry 4/0Multi 1Util 28Pistol 5
HS % +49%K/D +20%

Kyh4n

L7

14/15/3 · 1073 dmg

ADR

47

HS%

36

K/D

0.93

Entry 1/0Util 82Pistol 1

M0ntim

L10

11/17/7 · 1512 dmg

ADR

66

HS%

36

K/D

0.65

Util 130Pistol 3
K/D -56%ADR -33%

fedezev

L92

7/20/7 · 1242 dmg

ADR

54

HS%

43

K/D

0.35

Entry 1/0Util 30

Half-by-half

First half

6 · 6

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.