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Winner · TiBoM's team

13

75 kills · 5 players

de_anubis · 31 min

17 rounds · 2026-04-21

Europe 5v5 Queue

B9nshii's team

4

52 kills · 5 players

Top fragger

TiBoM

24 kills

Top impact

TiBoM

125 ADR

Util damage

Friz0_

250 HP

Weak spots this match

vs lifetime baseline
  • Boudp1

    HS % 17% (avg 45%)

    -62%
  • tadamm

    K/D 0.71 (avg 1.28)

    -45%
  • Fezco123

    K/D 0.56 (avg 1.00)

    -44%
  • Fezco123

    ADR 63 (avg 78)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

TiBoM's team

11 · 2

TiBoM

L106

24/10/4 · 2120 dmg

ADR

125

HS%

38

K/D

2.40

Entry 1/0Multi 4Util 102Pistol 5

Boudp1

L104

18/9/1 · 1390 dmg

ADR

82

HS%

17

K/D

2.00

Entry 2/0Multi 2Util 20AWP 12Pistol 1
HS % -62%K/D +68%

Friz0_

L102

15/9/12 · 1930 dmg

ADR

114

HS%

60

K/D

1.67

Entry 4/0Multi 1Util 250

squizrael

L91

10/13/6 · 1108 dmg

ADR

65

HS%

60

K/D

0.77

Entry 5/0Util 52Pistol 3

4Aras

L8

8/12/6 · 1265 dmg

ADR

74

HS%

62

K/D

0.67

Entry 1/0Util 4Pistol 1

B9nshii's team

1 · 3

NoSupreme

L101

12/13/8 · 1451 dmg

ADR

85

HS%

25

K/D

0.92

Entry 1/0Multi 1Util 93AWP 2Pistol 3

34acanik

L10

11/16/4 · 1170 dmg

ADR

69

HS%

18

K/D

0.69

Entry 1/0

B9nshii

L82

10/16/3 · 1200 dmg

ADR

71

HS%

80

K/D

0.62

Entry 1/0Util 3Pistol 1

tadamm

L101

10/14/4 · 1415 dmg

ADR

83

HS%

50

K/D

0.71

Entry 1/0Util 64AWP 2Pistol 2
K/D -45%ADR -9%HS % +19%

Fezco123

L10

9/16/1 · 1071 dmg

ADR

63

HS%

67

K/D

0.56

Util 120AWP 1Pistol 2
K/D -44%ADR -20%HS % +24%

Half-by-half

First half

11 · 1

Second half

2 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.