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kerskerskers's team

8

66 kills · 5 players

de_cache · 33 min

21 rounds · 2026-05-30

Europe 5v5 Queue

Winner · Orzeszekpl's team

13

79 kills · 5 players

Top fragger

c0dr4

26 kills

Top impact

c0dr4

111 ADR

Util damage

c0dr4

151 HP

Weak spots this match

vs lifetime baseline
  • JAL123

    K/D 0.55 (avg 1.10)

    -50%
  • JAL123

    ADR 47 (avg 75)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kerskerskers's team

2 · 6

kerskerskers

L102

22/16/2 · 2180 dmg

ADR

104

HS%

32

K/D

1.38

Entry 4/0Multi 2Util 17AWP 8Pistol 1

MYKE_TYSON

L63

14/13/0 · 1334 dmg

ADR

64

HS%

64

K/D

1.08

Entry 2/0Util 39Pistol 3

GAMMONEK

L71

13/16/6 · 1730 dmg

ADR

82

HS%

69

K/D

0.81

Entry 2/0Multi 1Util 145AWP 1Pistol 3

Kron1x

L102

11/17/3 · 1492 dmg

ADR

71

HS%

45

K/D

0.65

Entry 1/0Util 104AWP 1Pistol 1

yav9

L8

6/17/4 · 937 dmg

ADR

45

HS%

50

K/D

0.35

Entry 1/0Util 55

Orzeszekpl's team

10 · 3

c0dr4

L97

26/14/4 · 2339 dmg

ADR

111

HS%

62

K/D

1.86

Entry 6/0Multi 2Util 151Pistol 2

Staruch_

L83

20/11/3 · 1926 dmg

ADR

92

HS%

35

K/D

1.82

Multi 2Util 66Pistol 3

--Kaim--

L7

16/17/8 · 1878 dmg

ADR

89

HS%

44

K/D

0.94

Entry 2/0Util 62AWP 2Pistol 1

Orzeszekpl

2

11/13/6 · 1254 dmg

ADR

60

HS%

55

K/D

0.85

Entry 1/0Multi 1Util 105AWP 1Pistol 2

JAL123

L91

6/11/5 · 991 dmg

ADR

47

HS%

50

K/D

0.55

Entry 2/0Util 1AWP 1
K/D -50%ADR -37%

Half-by-half

First half

2 · 10

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.