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Winner · MC_Stripz's team

13

75 kills · 5 players

de_mirage · 33 min

20 rounds · 2026-05-31

Europe 5v5 Queue

ekz0r's team

7

67 kills · 5 players

Top fragger

clixz-

19 kills

Top impact

MC_Stripz

109 ADR

Util damage

pavshiy_666

106 HP

Weak spots this match

vs lifetime baseline
  • --FEN1X

    K/D 0.35 (avg 1.04)

    -66%
  • clixz-

    HS % 26% (avg 43%)

    -40%
  • --FEN1X

    ADR 46 (avg 74)

    -37%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MC_Stripz's team

8 · 5

clixz-

L94

19/10/3 · 1883 dmg

ADR

94

HS%

26

K/D

1.90

Entry 1/0Multi 2Util 85Pistol 2
HS % -40%K/D +71%ADR +13%

MC_Stripz

L95

19/15/4 · 2187 dmg

ADR

109

HS%

68

K/D

1.27

Entry 6/0Multi 1Util 78Pistol 4
HS % +58%ADR +30%

kiritych

L82

14/15/7 · 1776 dmg

ADR

89

HS%

64

K/D

0.93

Entry 2/0AWP 2Pistol 1

KL1Rkh

L82

12/9/2 · 1157 dmg

ADR

58

HS%

17

K/D

1.33

Util 29AWP 2

MC_Nuggetz

L8

11/18/4 · 1187 dmg

ADR

59

HS%

18

K/D

0.61

Util 66Pistol 2

ekz0r's team

4 · 3

ekz0r

L91

18/15/5 · 1876 dmg

ADR

94

HS%

67

K/D

1.20

Entry 3/0Multi 2Util 55Pistol 5

pavshiy_666

L81

17/13/4 · 1786 dmg

ADR

89

HS%

24

K/D

1.31

Entry 2/0Multi 1Util 106AWP 6Pistol 1

Dam1eshka

L94

17/15/8 · 2028 dmg

ADR

101

HS%

94

K/D

1.13

Entry 2/0Multi 4Util 47Pistol 9

aIImute

L81

9/15/1 · 619 dmg

ADR

31

HS%

33

K/D

0.60

Entry 2/0Util 60Pistol 1

--FEN1X

L7

6/17/5 · 929 dmg

ADR

46

HS%

50

K/D

0.35

Entry 2/0Util 1Pistol 1
K/D -66%ADR -37%HS % +22%

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.