Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · GGB420's team

13

91 kills · 5 players

de_ancient · 39 min

24 rounds · 2026-03-19

South America 5V5 Queue

mandraKeCL's team

11

84 kills · 5 players

Top fragger

sl0ga

25 kills

Top impact

alejit1

106 ADR

Util damage

alejit1

329 HP

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

GGB420's team

5 · 8

DrPeterson

L63

22/16/4 · 2346 dmg

ADR

98

HS%

59

K/D

1.38

Entry 4/0Multi 1Util 187Pistol 3

GGB420

L65

21/14/3 · 2155 dmg

ADR

90

HS%

57

K/D

1.50

Entry 4/0Multi 1Util 151Pistol 3
K/D +56%HS % +54%

alejit1

L42

19/19/12 · 2542 dmg

ADR

106

HS%

42

K/D

1.00

Entry 3/0Multi 2Util 329

DP71

L5

15/17/4 · 1511 dmg

ADR

63

HS%

47

K/D

0.88

Entry 1/0Util 101Pistol 5

Martin2

L43

14/19/7 · 1473 dmg

ADR

61

HS%

43

K/D

0.74

Entry 2/0Util 175

mandraKeCL's team

7 · 4

sl0ga

L44

25/18/4 · 2366 dmg

ADR

99

HS%

44

K/D

1.39

Entry 3/0Multi 4Util 40Pistol 4

mandraKeCL

L52

18/18/7 · 1801 dmg

ADR

75

HS%

44

K/D

1.00

Entry 1/0Multi 1Util 82Pistol 3

Firealism

L63

17/16/8 · 1724 dmg

ADR

72

HS%

47

K/D

1.06

Entry 2/0Multi 2Util 233

p1penho

L41

13/20/10 · 2052 dmg

ADR

86

HS%

54

K/D

0.65

Entry 1/0Util 82Pistol 1

ChorilanceR

L51

11/23/6 · 1423 dmg

ADR

59

HS%

64

K/D

0.48

Entry 3/0Util 115Pistol 2

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.