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Winner · psychoqushut's team

13

78 kills · 5 players

de_train · 31 min

20 rounds · 2025-12-13

Europe 5v5 Queue

_The_Dark__'s team

7

65 kills · 5 players

Top fragger

iamprpln

21 kills

Top impact

iamprpln

110 ADR

Util damage

awdeik

191 HP

Weak spots this match

vs lifetime baseline
  • h1twave

    K/D 0.42 (avg 1.07)

    -61%
  • h1twave

    ADR 51 (avg 80)

    -36%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

psychoqushut's team

6 · 7

winxmane

L103

18/12/4 · 1744 dmg

ADR

87

HS%

72

K/D

1.50

Entry 1/0Multi 1Util 75Pistol 4

pap1lon

L104

18/14/2 · 1756 dmg

ADR

88

HS%

61

K/D

1.29

Entry 3/0Multi 1Util 25AWP 1Pistol 5

psychoqushut

L104

17/12/3 · 1784 dmg

ADR

89

HS%

65

K/D

1.42

Entry 3/0AWP 8Pistol 2

awdeik

L10

13/13/7 · 1630 dmg

ADR

82

HS%

54

K/D

1.00

Entry 3/0Util 191Pistol 1

egoryache

L92

12/14/5 · 1356 dmg

ADR

68

HS%

42

K/D

0.86

Entry 2/0Util 4AWP 1

_The_Dark__'s team

6 · 1

iamprpln

L106

21/13/1 · 2198 dmg

ADR

110

HS%

38

K/D

1.62

Entry 3/0Multi 4Util 79AWP 13Pistol 4

_The_Dark__

L10

15/15/4 · 1549 dmg

ADR

77

HS%

60

K/D

1.00

Entry 2/0Util 66Pistol 4

Skorpionn

L101

15/14/2 · 1771 dmg

ADR

89

HS%

60

K/D

1.07

Multi 1Util 82Pistol 4

h1twave

L10

8/19/3 · 1017 dmg

ADR

51

HS%

50

K/D

0.42

Entry 2/0Util 62AWP 2Pistol 3
K/D -61%ADR -36%

MeYn_44

L9

6/18/5 · 971 dmg

ADR

49

HS%

67

K/D

0.33

Entry 1/0Pistol 1

Half-by-half

First half

6 · 6

Second half

7 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.