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Winner · Egzi-iwnl's team

13

71 kills · 5 players

de_anubis · 27 min

18 rounds · 2026-05-25

Europe 5v5 Queue

fykseN's team

5

53 kills · 5 players

Top fragger

Egzi-iwnl

23 kills

Top impact

Egzi-iwnl

112 ADR

Util damage

obbymauler69

211 HP

Weak spots this match

vs lifetime baseline
  • mental_issue

    K/D 0.62 (avg 1.12)

    -45%
  • mental_issue

    ADR 65 (avg 85)

    -23%
  • -LeikuSS-

    HS % 43% (avg 52%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Egzi-iwnl's team

9 · 4

Egzi-iwnl

L104

23/9/4 · 2009 dmg

ADR

112

HS%

70

K/D

2.56

Entry 4/0Multi 2Util 134Pistol 4

obbymauler69

L104

16/10/6 · 1802 dmg

ADR

100

HS%

56

K/D

1.60

Entry 4/0Multi 2Util 211Pistol 2
HS % +22%

-LeikuSS-

L102

14/11/5 · 1354 dmg

ADR

75

HS%

43

K/D

1.27

Entry 1/0Multi 2Util 35Pistol 1
HS % -17%ADR -13%

yeatoM

L102

10/11/4 · 1257 dmg

ADR

70

HS%

70

K/D

0.91

Entry 1/0Multi 1Util 97

mental_issue

L101

8/13/8 · 1173 dmg

ADR

65

HS%

62

K/D

0.62

AWP 1Pistol 2
K/D -45%ADR -23%

fykseN's team

3 · 2

ESEMKA-

L101

15/14/2 · 1585 dmg

ADR

88

HS%

53

K/D

1.07

Entry 2/0Multi 3Util 94Pistol 2

mereycfg

L101

11/16/4 · 1454 dmg

ADR

81

HS%

55

K/D

0.69

Util 127Pistol 4

parabelllum

L101

10/14/3 · 1068 dmg

ADR

59

HS%

60

K/D

0.71

Entry 1/0Util 54Pistol 2

Melereint

L101

9/16/2 · 976 dmg

ADR

54

HS%

56

K/D

0.56

Entry 4/0Multi 1Util 12AWP 4Pistol 1

fykseN

L101

8/11/4 · 1245 dmg

ADR

69

HS%

75

K/D

0.73

Entry 1/0Util 37Pistol 3

Half-by-half

First half

9 · 3

Second half

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.