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Winner · Boof Gang

13

78 kills · 5 players

de_ancient · 31 min

20 rounds · 2026-05-20

S57 NA Open1-8 East - Regular Season

We Wont Implode This Time

7

71 kills · 5 players

Top fragger

ele-ment

21 kills

Top impact

vibzi

121 ADR

Util damage

Jamers444

249 HP

Weak spots this match

vs lifetime baseline
  • Jamers444

    K/D 0.81 (avg 1.11)

    -27%
  • Jamers444

    ADR 67 (avg 83)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Boof Gang

7 · 6

vibzi

5

19/14/9 · 2422 dmg

ADR

121

HS%

37

K/D

1.36

Entry 3/0Multi 2Util 77Pistol 2

Capriiisun

L52

18/17/5 · 1952 dmg

ADR

98

HS%

67

K/D

1.06

Entry 2/0Multi 1Util 27Pistol 3

MrNutting

L44

17/15/1 · 1507 dmg

ADR

75

HS%

76

K/D

1.13

Entry 4/0Multi 2Pistol 6

eptima

L102

14/12/9 · 1457 dmg

ADR

73

HS%

36

K/D

1.17

Entry 2/0Multi 1Util 22Pistol 1

Eubanks

10/16/2 · 1194 dmg

ADR

60

HS%

80

K/D

0.62

Entry 2/0Util 52Pistol 2

We Wont Implode This Time

5 · 2

ele-ment

L103

21/14/5 · 2173 dmg

ADR

109

HS%

29

K/D

1.50

Entry 4/0Multi 1Util 153AWP 3Pistol 4

crazydude550

1

18/17/5 · 1877 dmg

ADR

94

HS%

56

K/D

1.06

Multi 2Util 74Pistol 7

Jamers444

L92

13/16/5 · 1345 dmg

ADR

67

HS%

54

K/D

0.81

Entry 1/0Multi 1Util 249Pistol 1
K/D -27%ADR -19%HS % +15%

Munc0

1

11/16/5 · 1446 dmg

ADR

72

HS%

27

K/D

0.69

Entry 2/0Util 18Pistol 2

DrowsyJohnny

8/16/6 · 1150 dmg

ADR

58

HS%

38

K/D

0.50

Util 196Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.