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Winner · MrBappo's team

1

82 kills · 5 players

de_train · 28 min

1 rounds · 2025-10-30

Europe 5v5 Queue

1Dink's team

0

84 kills · 5 players

Top fragger

1Dink

24 kills

Top impact

1Dink

126 ADR

Util damage

Jourmungandr

231 HP

Weak spots this match

vs lifetime baseline
  • Whittn

    HS % 14% (avg 42%)

    -67%
  • Whittn

    K/D 0.78 (avg 0.93)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

MrBappo's team

7 · 6

-ST-

L102

20/16/1 · 1776 dmg

ADR

81

HS%

35

K/D

1.25

Entry 5/0Multi 1Util 36AWP 12Pistol 4

Gandalfy

L84

17/15/4 · 1647 dmg

ADR

75

HS%

53

K/D

1.13

Entry 1/0Multi 2Util 66Pistol 2

Jourmungandr

L91

17/17/7 · 1556 dmg

ADR

71

HS%

35

K/D

1.00

Entry 1/0Multi 1Util 231Pistol 3

MrBappo

L103

14/18/6 · 1689 dmg

ADR

77

HS%

64

K/D

0.78

Entry 3/0Multi 1Util 185AWP 1

Whittn

L63

14/18/10 · 1877 dmg

ADR

85

HS%

14

K/D

0.78

Entry 2/0Util 118Pistol 2
HS % -67%K/D -16%ADR +24%

1Dink's team

5 · 4

1Dink

L102

24/15/12 · 2776 dmg

ADR

126

HS%

42

K/D

1.60

Entry 4/0Multi 1Util 139AWP 3Pistol 4

Vlados37RUS

L62

20/15/4 · 1638 dmg

ADR

75

HS%

50

K/D

1.33

Multi 1Util 22Pistol 6

TarikWasHere

L73

18/16/3 · 1767 dmg

ADR

80

HS%

33

K/D

1.12

Entry 1/0Util 65AWP 1Pistol 2

naytivihod-

L101

15/17/5 · 1668 dmg

ADR

76

HS%

47

K/D

0.88

Entry 4/0Multi 1Util 1AWP 3Pistol 2

Sleeesh

L81

7/19/6 · 1005 dmg

ADR

46

HS%

29

K/D

0.37

Entry 1/0Util 110

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.