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Winner · skc-lover's team

13

84 kills · 5 players

de_mirage · 37 min

22 rounds · 2026-05-31

North America 5V5 Queue

Blxckie's team

9

73 kills · 5 players

Top fragger

skc-lover

22 kills

Top impact

skc-lover

105 ADR

Util damage

VoltageJM

215 HP

Weak spots this match

vs lifetime baseline
  • TrueRedux

    K/D 0.62 (avg 1.22)

    -49%
  • TrueRedux

    ADR 53 (avg 70)

    -25%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

skc-lover's team

7 · 6

skc-lover

L103

22/16/8 · 2302 dmg

ADR

105

HS%

41

K/D

1.38

Entry 2/0Multi 2Util 99AWP 3Pistol 5

vegas

L103

18/13/5 · 1748 dmg

ADR

80

HS%

44

K/D

1.38

Entry 3/0Util 84AWP 5Pistol 2

twoone1337

L102

17/15/2 · 1524 dmg

ADR

69

HS%

65

K/D

1.13

Entry 1/0Multi 1Util 24

miKem

L101

14/14/6 · 1706 dmg

ADR

78

HS%

50

K/D

1.00

Entry 3/0Multi 1Util 58AWP 4Pistol 2

atyla

L104

13/15/5 · 1501 dmg

ADR

68

HS%

62

K/D

0.87

Entry 2/0Util 47AWP 2Pistol 1

Blxckie's team

5 · 4

Blxckie

L104

19/18/6 · 2194 dmg

ADR

100

HS%

47

K/D

1.06

Entry 3/0Multi 3Util 201AWP 3Pistol 2
K/D -10%ADR +13%HS % +12%

STIKER

L101

19/15/3 · 1615 dmg

ADR

73

HS%

42

K/D

1.27

Entry 3/0Multi 2Util 11AWP 2Pistol 5

Go0dby3

L101

16/19/4 · 1828 dmg

ADR

83

HS%

44

K/D

0.84

Entry 2/0Util 106Pistol 2

TrueRedux

L102

10/16/3 · 1155 dmg

ADR

53

HS%

50

K/D

0.62

Entry 2/0
K/D -49%ADR -25%HS % +14%

VoltageJM

L101

9/16/8 · 1253 dmg

ADR

57

HS%

33

K/D

0.56

Entry 1/0Util 215Pistol 1

Half-by-half

First half

7 · 5

Second half

6 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.