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hitIer's team

0

81 kills · 5 players

de_inferno · 40 min

1 rounds · 2025-07-14

Europe 5v5 Queue

Winner · Kaidz0ku's team

1

84 kills · 5 players

Top fragger

Jwiksel

23 kills

Top impact

Jwiksel

107 ADR

Util damage

Jwiksel

477 HP

Weak spots this match

vs lifetime baseline
  • hitIer

    K/D 0.75 (avg 1.20)

    -38%
  • hitIer

    ADR 64 (avg 77)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

hitIer's team

6 · 5

Jwiksel

L103

23/17/6 · 2557 dmg

ADR

107

HS%

39

K/D

1.35

Entry 6/0Multi 1Util 477Pistol 2

tak1zawa17

L103

22/16/1 · 2282 dmg

ADR

95

HS%

64

K/D

1.38

Entry 5/0AWP 5Pistol 5
HS % +21%K/D +15%

hitIer

L102

12/16/6 · 1541 dmg

ADR

64

HS%

42

K/D

0.75

Util 355Pistol 1
K/D -38%ADR -17%

Friesnjung

L101

12/18/6 · 1457 dmg

ADR

61

HS%

67

K/D

0.67

Util 129Pistol 2

2021vibes

L102

12/18/4 · 1229 dmg

ADR

51

HS%

42

K/D

0.67

Entry 1/0Multi 1Util 40Pistol 2

Kaidz0ku's team

6 · 7

trezz666

L104

21/12/2 · 1852 dmg

ADR

77

HS%

24

K/D

1.75

Entry 3/0Multi 2Util 107AWP 13Pistol 1

Fl0kse

L102

20/18/6 · 2148 dmg

ADR

90

HS%

45

K/D

1.11

Entry 7/0Multi 2Util 103Pistol 1

Kaidz0ku

L103

16/18/6 · 1696 dmg

ADR

71

HS%

62

K/D

0.89

Multi 1Util 163

-wontrise

L91

15/16/5 · 1747 dmg

ADR

73

HS%

60

K/D

0.94

Multi 1Util 87

r1ckysi4ek

L93

12/20/8 · 1782 dmg

ADR

74

HS%

83

K/D

0.60

Entry 2/0Multi 2Util 71Pistol 5

Half-by-half

First half

6 · 6

Second half

5 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.