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Jiberish's team

14

101 kills · 5 players

de_nuke · 53 min

30 rounds · 2026-06-01

North America 5V5 Queue

Winner · Vandyno's team

16

112 kills · 5 players

Top fragger

d1rect0r27

33 kills

Top impact

d1rect0r27

106 ADR

Util damage

Vandyno

315 HP

Weak spots this match

vs lifetime baseline
  • KaziRouta

    K/D 0.52 (avg 1.02)

    -49%
  • KaziRouta

    ADR 51 (avg 72)

    -29%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jiberish's team

3 · 9 · OT 2

d1rect0r27

L66

33/23/2 · 3164 dmg

ADR

106

HS%

24

K/D

1.43

Entry 5/0Multi 5Util 6AWP 12Pistol 5

X_xxxxxxx

L63

20/22/11 · 2389 dmg

ADR

80

HS%

30

K/D

0.91

Entry 1/0Util 93Pistol 5

Ricky_Ds

L44

20/24/6 · 1920 dmg

ADR

64

HS%

45

K/D

0.83

Entry 1/0Multi 2Util 60AWP 1Pistol 3

Jiberish

L61

15/21/7 · 2037 dmg

ADR

68

HS%

33

K/D

0.71

Entry 3/0Util 33Pistol 1

KaziRouta

L4

13/25/5 · 1525 dmg

ADR

51

HS%

46

K/D

0.52

Entry 3/0Util 79Pistol 2
K/D -49%ADR -29%HS % +24%

Vandyno's team

9 · 3 · OT 4

Vandyno

L65

26/21/5 · 2341 dmg

ADR

78

HS%

46

K/D

1.24

Entry 4/0Multi 3Util 315AWP 1Pistol 2

ClimbR

L62

26/19/4 · 2484 dmg

ADR

83

HS%

19

K/D

1.37

Entry 5/0Multi 2AWP 15Pistol 2

skytivity

7

24/20/9 · 2469 dmg

ADR

82

HS%

50

K/D

1.20

Entry 1/0Util 143Pistol 4

LuffyxKing

L52

19/22/7 · 2283 dmg

ADR

76

HS%

21

K/D

0.86

Entry 4/0Util 30Pistol 4

corpusnorpus

L5

17/20/11 · 2146 dmg

ADR

72

HS%

47

K/D

0.85

Entry 3/0Util 298Pistol 1

Half-by-half

First half

3 · 9

Second half

9 · 3

Overtime

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.