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sl33pNcoffee's team

9

79 kills · 5 players

de_mirage · 39 min

22 rounds · 2026-06-01

SEA 5V5 Queue

Winner · T1ENJOYER's team

13

81 kills · 5 players

Top fragger

T1ENJOYER

23 kills

Top impact

LiM1ng6

106 ADR

Util damage

_-_HeRo_-_

180 HP

Weak spots this match

vs lifetime baseline
  • Irtad

    HS % 23% (avg 48%)

    -52%
  • kiy0mizu

    K/D 0.89 (avg 1.22)

    -27%
  • Irtad

    K/D 0.87 (avg 1.11)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

sl33pNcoffee's team

5 · 4

muidar

L105

21/17/6 · 1986 dmg

ADR

90

HS%

43

K/D

1.24

Entry 4/0Multi 3Util 36AWP 5Pistol 8

sl33pNcoffee

L101

17/15/2 · 1796 dmg

ADR

82

HS%

59

K/D

1.13

Entry 4/0Multi 1Util 44Pistol 5

kiy0mizu

L101

16/18/4 · 1900 dmg

ADR

86

HS%

50

K/D

0.89

Entry 5/0Multi 1Util 16Pistol 1
K/D -27%

Irtad

L102

13/15/5 · 1715 dmg

ADR

78

HS%

23

K/D

0.87

Util 56AWP 4Pistol 4
HS % -52%K/D -22%

HaVoK3144

12/18/2 · 1193 dmg

ADR

54

HS%

67

K/D

0.67

Entry 1/0Multi 1Util 14AWP 1Pistol 3

T1ENJOYER's team

7 · 6

T1ENJOYER

L105

23/11/4 · 1654 dmg

ADR

75

HS%

43

K/D

2.09

Multi 3Util 23Pistol 5

_-_HeRo_-_

L104

20/13/4 · 2030 dmg

ADR

92

HS%

40

K/D

1.54

Entry 1/0Multi 3Util 180AWP 6Pistol 2

LiM1ng6

L102

14/19/13 · 2329 dmg

ADR

106

HS%

57

K/D

0.74

Entry 4/0Multi 1Util 65

BaB1tal

L102

12/19/4 · 1284 dmg

ADR

58

HS%

25

K/D

0.63

Entry 3/0Multi 1AWP 1Pistol 2

Azmrdeas

L10

12/17/6 · 1429 dmg

ADR

65

HS%

25

K/D

0.71

Multi 1Util 50Pistol 2

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.