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ToniDare's team

8

65 kills · 5 players

de_anubis · 34 min

21 rounds · 2026-05-28

Europe 5v5 Queue

Winner · -493's team

13

76 kills · 5 players

Top fragger

mda

18 kills

Top impact

mda

94 ADR

Util damage

mda

189 HP

Weak spots this match

vs lifetime baseline
  • ToniDare

    HS % 33% (avg 57%)

    -42%
  • ToniDare

    K/D 0.69 (avg 1.12)

    -38%
  • ToniDare

    ADR 62 (avg 82)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ToniDare's team

4 · 4

anttzz

L102

17/16/1 · 1728 dmg

ADR

82

HS%

82

K/D

1.06

Entry 5/0Multi 1Pistol 6

sad--

L10

16/16/3 · 1648 dmg

ADR

79

HS%

62

K/D

1.00

Pistol 3

unknxwn-_-

L103

13/14/2 · 1430 dmg

ADR

68

HS%

46

K/D

0.93

Entry 1/0Util 90AWP 2

ecl1pse-

L101

10/17/2 · 1163 dmg

ADR

55

HS%

80

K/D

0.59

Entry 3/0Util 43Pistol 4

ToniDare

L102

9/13/5 · 1296 dmg

ADR

62

HS%

33

K/D

0.69

Entry 1/0Multi 1Util 55AWP 1Pistol 1
HS % -42%K/D -38%

-493's team

8 · 5

mda

L102

18/13/4 · 1971 dmg

ADR

94

HS%

72

K/D

1.38

Entry 3/0Multi 2Util 189Pistol 7

-493

L102

16/13/4 · 1601 dmg

ADR

76

HS%

69

K/D

1.23

Entry 3/0Multi 1Util 85AWP 3Pistol 3

mixt-

L102

15/13/3 · 1647 dmg

ADR

78

HS%

13

K/D

1.15

Entry 2/0Multi 2Util 84AWP 6

labbies

L103

14/13/4 · 1614 dmg

ADR

77

HS%

50

K/D

1.08

Entry 1/0Multi 1Util 129Pistol 2

l1-tap

L104

13/13/3 · 1329 dmg

ADR

63

HS%

77

K/D

1.00

Entry 2/0Multi 1Util 5

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.