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Winner · yopisd's team

13

84 kills · 5 players

de_inferno · 32 min

20 rounds · 2026-05-12

SEA 5V5 Queue

SalimShady's team

7

62 kills · 5 players

Top fragger

grizzlyslap

27 kills

Top impact

grizzlyslap

131 ADR

Util damage

solarflarre

289 HP

Weak spots this match

vs lifetime baseline
  • H1mmler_

    K/D 0.33 (avg 1.19)

    -72%
  • H1mmler_

    ADR 33 (avg 79)

    -58%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yopisd's team

8 · 5

grizzlyslap

L104

27/13/7 · 2612 dmg

ADR

131

HS%

74

K/D

2.08

Entry 3/0Multi 4Util 225Pistol 3

VoidWalker-_

L105

22/13/4 · 2133 dmg

ADR

107

HS%

55

K/D

1.69

Entry 6/0Multi 2Util 179AWP 4Pistol 7

solarflarre

L102

13/11/8 · 1719 dmg

ADR

86

HS%

54

K/D

1.18

Entry 2/0Multi 1Util 289Pistol 2

FigaDiGuine

L101

12/10/3 · 1160 dmg

ADR

58

HS%

50

K/D

1.20

Entry 1/0Multi 1Util 80AWP 4Pistol 4

yopisd

L101

10/15/8 · 1195 dmg

ADR

60

HS%

60

K/D

0.67

Util 120Pistol 1

SalimShady's team

4 · 3

ASYNCHRON0US

L104

25/15/1 · 2337 dmg

ADR

117

HS%

52

K/D

1.67

Entry 5/0Multi 2Util 240AWP 4Pistol 9

vernzzz

L101

12/16/6 · 1232 dmg

ADR

62

HS%

25

K/D

0.75

Multi 1Util 147AWP 2Pistol 3

deeenerss

L102

11/16/8 · 1608 dmg

ADR

80

HS%

64

K/D

0.69

Entry 1/0Util 264Pistol 5

SalimShady

L10

8/19/3 · 954 dmg

ADR

48

HS%

25

K/D

0.42

Entry 2/0Util 83Pistol 1

H1mmler_

L10

6/18/3 · 663 dmg

ADR

33

HS%

100

K/D

0.33

Util 148Pistol 2
K/D -72%ADR -58%HS % +108%

Half-by-half

First half

8 · 4

Second half

5 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.