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Winner · SEymenz's team

13

83 kills · 5 players

de_mirage · 39 min

23 rounds · 2026-05-31

Europe 5v5 Queue

Mortikian's team

10

82 kills · 5 players

Top fragger

Mortikian

25 kills

Top impact

Mortikian

118 ADR

Util damage

citrus_green

221 HP

Weak spots this match

vs lifetime baseline
  • Byakuy

    HS % 25% (avg 46%)

    -46%
  • Byakuy

    K/D 0.67 (avg 0.97)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

SEymenz's team

5 · 8

takinokuno

L84

22/14/7 · 2044 dmg

ADR

89

HS%

32

K/D

1.57

Entry 2/0Multi 1Util 198AWP 1Pistol 3

SEymenz

L85

17/16/10 · 1992 dmg

ADR

87

HS%

41

K/D

1.06

Entry 4/0Util 115AWP 2Pistol 1

Qqura

L83

17/18/7 · 2061 dmg

ADR

90

HS%

59

K/D

0.94

Entry 4/0Multi 1Util 93AWP 4Pistol 1

Lazyxx1

L81

16/16/6 · 1534 dmg

ADR

67

HS%

31

K/D

1.00

Util 77Pistol 2

jarchik1337

L8

11/18/6 · 1352 dmg

ADR

59

HS%

82

K/D

0.61

Entry 1/0AWP 1

Mortikian's team

7 · 3

Mortikian

L103

25/15/6 · 2724 dmg

ADR

118

HS%

44

K/D

1.67

Entry 3/0Multi 4Util 188Pistol 3

SANKS999

L103

22/14/1 · 2099 dmg

ADR

91

HS%

36

K/D

1.57

Entry 6/0Multi 2Util 63AWP 10Pistol 7

Byakuy

L52

12/18/7 · 1729 dmg

ADR

75

HS%

25

K/D

0.67

Entry 2/0Multi 1Util 64AWP 1Pistol 3
HS % -46%K/D -31%

citrus_green

L51

12/18/6 · 1203 dmg

ADR

52

HS%

25

K/D

0.67

Entry 1/0Util 221Pistol 1

EveROne_GW

1

11/18/8 · 1564 dmg

ADR

68

HS%

36

K/D

0.61

Multi 1Util 141Pistol 3

Half-by-half

First half

5 · 7

Second half

8 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.