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Winner · zick5ense's team

1

76 kills · 5 players

de_mirage · 23 min

1 rounds · 2024-06-09

COMPETITIVE 5V5

doR--'s team

0

45 kills · 5 players

Top fragger

grilyz

17 kills

Top impact

grilyz

0 ADR

Util damage

grilyz

0 HP

Weak spots this match

vs lifetime baseline
  • 100PerZeNT

    ADR 0 (avg 105)

    -100%
  • kuadjiu

    ADR 0 (avg 88)

    -100%
  • zick5ense

    ADR 0 (avg 105)

    -100%
  • dx_zy

    ADR 0 (avg 84)

    -100%
  • GHOST-tian

    ADR 0 (avg 71)

    -100%
  • Luminox-

    ADR 0 (avg 71)

    -100%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

zick5ense's team

7 · 6

grilyz

L53

17/12/11 · 0 dmg

ADR

0

HS%

47

K/D

1.42

NekoIsReal_

L64

16/12/6 · 0 dmg

ADR

0

HS%

75

K/D

1.33

100PerZeNT

L63

16/9/4 · 0 dmg

ADR

0

HS%

19

K/D

1.78

Multi 2
ADR -100%HS % -61%K/D +29%

kuadjiu

L42

14/6/7 · 0 dmg

ADR

0

HS%

29

K/D

2.33

Multi 1
ADR -100%HS % -28%K/D +53%

zick5ense

L71

13/6/2 · 0 dmg

ADR

0

HS%

31

K/D

2.17

Multi 1
ADR -100%HS % -42%K/D +64%

doR--'s team

5 · 0

dx_zy

L71

14/14/5 · 0 dmg

ADR

0

HS%

21

K/D

1.00

Multi 1
ADR -100%HS % -54%

GHOST-tian

L53

9/16/6 · 0 dmg

ADR

0

HS%

78

K/D

0.56

ADR -100%K/D -49%HS % +53%

Luminox-

L4

9/15/0 · 0 dmg

ADR

0

HS%

67

K/D

0.60

ADR -100%K/D -41%HS % +63%

doR--

L71

7/16/5 · 0 dmg

ADR

0

HS%

71

K/D

0.44

MrMuGeQiu

L6

6/15/3 · 0 dmg

ADR

0

HS%

100

K/D

0.40

ADR -100%K/D -68%HS % +144%

Half-by-half

First half

7 · 5

Second half

6 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.