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p0ntten's team

10

78 kills · 5 players

de_cache · 43 min

23 rounds · 2026-05-24

North America 5V5 Queue

Winner · realAndi's team

13

85 kills · 5 players

Top fragger

realAndi

22 kills

Top impact

realAndi

98 ADR

Util damage

realAndi

148 HP

Weak spots this match

vs lifetime baseline
  • 6uise7

    K/D 1.19 (avg 1.76)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

p0ntten's team

3 · 7

4C3S

1

19/16/5 · 2246 dmg

ADR

98

HS%

63

K/D

1.19

Entry 4/0Multi 2Util 106AWP 8Pistol 1

breeeezeee

L62

17/17/7 · 1877 dmg

ADR

82

HS%

47

K/D

1.00

Entry 2/0Util 92Pistol 5

p0ntten

L64

17/18/3 · 1631 dmg

ADR

71

HS%

12

K/D

0.94

Entry 2/0Multi 3Util 29AWP 3Pistol 2

iatvats

L72

14/20/5 · 1689 dmg

ADR

73

HS%

43

K/D

0.70

Entry 2/0Multi 1Util 55Pistol 4

Uchiha90z

L61

11/9/2 · 1054 dmg

ADR

46

HS%

64

K/D

1.22

Entry 1/0Multi 1AWP 1Pistol 3

realAndi's team

9 · 4

realAndi

L75

22/19/4 · 2263 dmg

ADR

98

HS%

41

K/D

1.16

Entry 3/0Multi 2Util 148AWP 10Pistol 6

6uise7

L72

19/16/8 · 2165 dmg

ADR

94

HS%

63

K/D

1.19

Entry 3/0Multi 2Util 56Pistol 2
K/D -32%HS % +9%

IssToasty

L72

17/13/2 · 1628 dmg

ADR

71

HS%

59

K/D

1.31

Entry 2/0Multi 1Util 18AWP 1Pistol 1

Rvma

L62

15/18/2 · 1670 dmg

ADR

73

HS%

40

K/D

0.83

Entry 2/0Multi 1Util 58AWP 1Pistol 4

RannTheMann

2

12/17/5 · 1540 dmg

ADR

67

HS%

50

K/D

0.71

Entry 2/0AWP 1Pistol 2

Half-by-half

First half

3 · 9

Second half

7 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.