Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

-Kino-'s team

8

65 kills · 5 players

de_anubis · 36 min

21 rounds · 2026-05-24

North America 5V5 Queue

Winner · _p1ne's team

13

85 kills · 5 players

Top fragger

VinnyGuaps

23 kills

Top impact

VinnyGuaps

113 ADR

Util damage

l4k

304 HP

Weak spots this match

vs lifetime baseline
  • M1D

    HS % 29% (avg 40%)

    -28%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Kino-'s team

4 · 4

M1D

3

17/17/5 · 1987 dmg

ADR

95

HS%

29

K/D

1.00

Entry 2/0Multi 2Util 2Pistol 6
HS % -28%K/D -8%ADR +30%

-Kino-

L101

15/17/8 · 1638 dmg

ADR

78

HS%

53

K/D

0.88

Entry 3/0Util 54Pistol 1

cadius-

L83

12/16/5 · 1243 dmg

ADR

59

HS%

25

K/D

0.75

Entry 3/0Util 153AWP 4

primadonna

L91

11/18/4 · 1306 dmg

ADR

62

HS%

64

K/D

0.61

Entry 1/0Util 39Pistol 2

CowboyGuy

L10

10/18/6 · 1361 dmg

ADR

65

HS%

90

K/D

0.56

Entry 2/0Util 65Pistol 4

_p1ne's team

8 · 5

VinnyGuaps

L95

23/12/3 · 2372 dmg

ADR

113

HS%

57

K/D

1.92

Entry 1/0Multi 2Util 73Pistol 5

Schl1m

L91

17/15/8 · 1814 dmg

ADR

86

HS%

35

K/D

1.13

Entry 1/0Util 23Pistol 2

l4k

L103

16/11/9 · 2022 dmg

ADR

96

HS%

31

K/D

1.45

Entry 1/0Multi 1Util 304AWP 3Pistol 1

-Wapi-

4

15/13/5 · 1463 dmg

ADR

70

HS%

60

K/D

1.15

Entry 3/0Multi 1Util 65AWP 1Pistol 2

_p1ne

L10

14/14/4 · 1632 dmg

ADR

78

HS%

50

K/D

1.00

Entry 4/0Util 69Pistol 5

Half-by-half

First half

4 · 8

Second half

4 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.