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Asgardssj-'s team

8

67 kills · 5 players

de_cache · 34 min

21 rounds · 2026-05-09

South America 5V5 Queue

Winner · jerzeraa's team

13

82 kills · 5 players

Top fragger

Anarca

23 kills

Top impact

ericdoaa

99 ADR

Util damage

jerzeraa

405 HP

Weak spots this match

vs lifetime baseline
  • han7a

    HS % 20% (avg 40%)

    -50%
  • han7a

    K/D 0.62 (avg 1.23)

    -50%
  • han7a

    ADR 51 (avg 89)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Asgardssj-'s team

6 · 2

Asgardssj-

L72

20/18/5 · 1942 dmg

ADR

93

HS%

30

K/D

1.11

Entry 1/0Multi 2Util 51AWP 8Pistol 4

jcbarria

L71

13/16/8 · 1867 dmg

ADR

89

HS%

46

K/D

0.81

Multi 1Util 236Pistol 1

luxinhofps

L81

12/17/5 · 1560 dmg

ADR

74

HS%

50

K/D

0.71

Entry 1/0Multi 1Util 83Pistol 1

iaguitooo

L72

12/16/2 · 1301 dmg

ADR

62

HS%

83

K/D

0.75

Entry 3/0Multi 1Util 31AWP 3Pistol 2

han7a

L82

10/16/4 · 1063 dmg

ADR

51

HS%

20

K/D

0.62

Entry 1/0Multi 1Util 4AWP 2Pistol 2
HS % -50%K/D -50%

jerzeraa's team

6 · 7

Anarca

L84

23/12/5 · 2006 dmg

ADR

96

HS%

52

K/D

1.92

Entry 3/0Multi 3Util 131Pistol 4

ericdoaa

L84

18/13/5 · 2076 dmg

ADR

99

HS%

50

K/D

1.38

Entry 3/0Util 201AWP 3Pistol 8

_zekke

2

17/15/9 · 1720 dmg

ADR

82

HS%

47

K/D

1.13

Entry 2/0Multi 1Util 1Pistol 3

jerzeraa

L52

12/15/8 · 1907 dmg

ADR

91

HS%

42

K/D

0.80

Entry 6/0Multi 1Util 405AWP 4Pistol 1

NachoDS

L51

12/12/4 · 1238 dmg

ADR

59

HS%

67

K/D

1.00

Entry 1/0Util 48Pistol 4

Half-by-half

First half

6 · 6

Second half

2 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.