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Winner · AzizBaskan_'s team

13

70 kills · 5 players

de_inferno · 27 min

17 rounds · 2026-06-05

Europe 5v5 Queue

k3ta4m1n's team

4

53 kills · 5 players

Top fragger

MrEf3x

20 kills

Top impact

MrEf3x

134 ADR

Util damage

agonbrazy

221 HP

Weak spots this match

vs lifetime baseline
  • k3ta4m1n

    HS % 36% (avg 52%)

    -31%
  • k3ta4m1n

    K/D 0.93 (avg 1.12)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

AzizBaskan_'s team

8 · 5

MrEf3x

L65

20/9/7 · 2274 dmg

ADR

134

HS%

50

K/D

2.22

Entry 2/0Multi 3Util 75Pistol 4

_VINIKZ_

L53

16/9/5 · 1544 dmg

ADR

91

HS%

56

K/D

1.78

Entry 1/0Multi 2Util 153Pistol 3

AzizBaskan_

L63

14/12/3 · 1350 dmg

ADR

79

HS%

57

K/D

1.17

Entry 2/0Util 3AWP 2

xanny300

L61

13/13/3 · 1284 dmg

ADR

76

HS%

54

K/D

1.00

Entry 3/0Multi 1Util 51AWP 3Pistol 2
HS % +26%K/D +14%

Poices

L51

7/11/4 · 980 dmg

ADR

58

HS%

57

K/D

0.64

Entry 1/0Multi 1Util 28Pistol 1

k3ta4m1n's team

4 · 0

h0zZyyy

L7

15/14/2 · 1589 dmg

ADR

94

HS%

73

K/D

1.07

Entry 2/0Util 3Pistol 1

k3ta4m1n

L62

14/15/1 · 1386 dmg

ADR

82

HS%

36

K/D

0.93

Entry 3/0Multi 1Util 50AWP 6
HS % -31%K/D -17%

930ub27

L5

12/14/1 · 1074 dmg

ADR

63

HS%

83

K/D

0.86

Entry 2/0Util 57Pistol 5

agonbrazy

L71

8/14/4 · 1108 dmg

ADR

65

HS%

62

K/D

0.57

Entry 1/0Multi 1Util 221Pistol 6

patm0g

L61

4/13/8 · 1120 dmg

ADR

66

HS%

0

K/D

0.31

Half-by-half

First half

8 · 4

Second half

5 · 0

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.