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028StankeKM's team

11

84 kills · 5 players

de_anubis · 40 min

24 rounds · 2026-04-14

Europe 5v5 Queue

Winner · ArblI's team

13

83 kills · 5 players

Top fragger

quickMJ

24 kills

Top impact

quickMJ

106 ADR

Util damage

vegma-

216 HP

Weak spots this match

vs lifetime baseline
  • PaKian0

    ADR 25 (avg 88)

    -71%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

028StankeKM's team

4 · 7

quickMJ

L84

24/16/5 · 2537 dmg

ADR

106

HS%

46

K/D

1.50

Entry 4/0Multi 4Util 207AWP 7Pistol 8
ADR +41%K/D +38%

vegma-

L84

21/17/6 · 2258 dmg

ADR

94

HS%

57

K/D

1.24

Entry 4/0Multi 2Util 216AWP 4Pistol 3

028StankeKM

L82

18/18/5 · 2174 dmg

ADR

91

HS%

44

K/D

1.00

Entry 3/0Util 64AWP 1

Ragnar0xk

L8

15/16/2 · 1495 dmg

ADR

62

HS%

53

K/D

0.94

Multi 1Util 57AWP 1

PaKian0

L81

6/3/1 · 604 dmg

ADR

25

HS%

50

K/D

2.00

Entry 1/0Multi 1Util 90Pistol 2
ADR -71%K/D +89%HS % +11%

ArblI's team

8 · 5

vladosi1k

L85

24/16/2 · 2427 dmg

ADR

101

HS%

62

K/D

1.50

Entry 2/0Multi 4Util 38AWP 5Pistol 2

-ghett0

L104

21/19/3 · 2132 dmg

ADR

89

HS%

52

K/D

1.11

Entry 3/0Multi 2Util 82Pistol 2

ArblI

L43

15/21/5 · 1947 dmg

ADR

81

HS%

47

K/D

0.71

Entry 4/0Util 90

rike-

L61

13/15/2 · 1226 dmg

ADR

51

HS%

54

K/D

0.87

Entry 2/0Multi 1AWP 1Pistol 1

and1t0-

L9

10/21/6 · 1269 dmg

ADR

53

HS%

50

K/D

0.48

Entry 1/0Util 121Pistol 4

Half-by-half

First half

4 · 8

Second half

7 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.