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Thales1's team

9

78 kills · 5 players

de_mirage · 38 min

22 rounds · 2026-03-23

South America 5V5 Queue

Winner · drxziK's team

13

83 kills · 5 players

Top fragger

Ma2zze

21 kills

Top impact

Ma2zze

124 ADR

Util damage

n3xusgames

157 HP

Weak spots this match

vs lifetime baseline
  • martantr

    K/D 0.62 (avg 1.11)

    -44%
  • martantr

    ADR 63 (avg 79)

    -21%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Thales1's team

4 · 5

n3xusgames

L62

19/18/3 · 2121 dmg

ADR

96

HS%

53

K/D

1.06

Entry 4/0Multi 1Util 157Pistol 4

Thales1

L73

17/12/2 · 1367 dmg

ADR

62

HS%

6

K/D

1.42

Entry 3/0Util 76AWP 4Pistol 7

m4keouthill

L71

17/18/8 · 1913 dmg

ADR

87

HS%

53

K/D

0.94

Entry 5/0Multi 1Util 28AWP 3Pistol 2

scrowze1

L71

15/19/7 · 1839 dmg

ADR

84

HS%

60

K/D

0.79

Entry 1/0Util 35Pistol 4

martantr

L62

10/16/5 · 1376 dmg

ADR

63

HS%

60

K/D

0.62

Entry 2/0Util 112AWP 1Pistol 3
K/D -44%ADR -21%HS % +40%

drxziK's team

8 · 5

Ma2zze

L73

21/14/9 · 2726 dmg

ADR

124

HS%

57

K/D

1.50

Entry 2/0Multi 2Util 51AWP 1Pistol 7

puzzlewjart-

L84

20/14/3 · 1576 dmg

ADR

72

HS%

60

K/D

1.43

Entry 1/0Multi 4Util 64Pistol 5
ADR -14%K/D +10%

mediotti

L42

16/15/7 · 1490 dmg

ADR

68

HS%

50

K/D

1.07

Util 41AWP 1Pistol 5
HS % +32%K/D +11%

drxziK

L62

14/16/7 · 1619 dmg

ADR

74

HS%

29

K/D

0.88

Entry 3/0Multi 1Util 53AWP 1Pistol 4

RaiderX-

L52

12/19/9 · 1534 dmg

ADR

70

HS%

75

K/D

0.63

Entry 1/0Multi 3Util 151Pistol 1

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.