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JinSoul-'s team

6

54 kills · 5 players

de_inferno · 29 min

19 rounds · 2025-12-03

Europe 5v5 Queue

Winner · YeahLifeGame's team

13

79 kills · 5 players

Top fragger

YeahUnluckyy

25 kills

Top impact

YeahUnluckyy

132 ADR

Util damage

phiitter

316 HP

Weak spots this match

vs lifetime baseline
  • YeahUnluckyy

    HS % 40% (avg 52%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

JinSoul-'s team

3 · 3

JinSoul-

L102

17/16/5 · 1920 dmg

ADR

101

HS%

53

K/D

1.06

Entry 2/0Multi 1Util 55Pistol 6

-EMPYY

L102

12/17/6 · 1305 dmg

ADR

69

HS%

50

K/D

0.71

Entry 2/0Multi 1Util 81AWP 2Pistol 4

LethAL996

L101

9/15/5 · 1370 dmg

ADR

72

HS%

78

K/D

0.60

Entry 1/0Util 60Pistol 2

PeddaClaous

L101

9/15/1 · 931 dmg

ADR

49

HS%

56

K/D

0.60

Util 8AWP 1Pistol 2

Ironvalley

L10

7/17/4 · 1006 dmg

ADR

53

HS%

43

K/D

0.41

Entry 1/0Util 26Pistol 2

YeahLifeGame's team

9 · 4

YeahUnluckyy

L97

25/12/6 · 2513 dmg

ADR

132

HS%

40

K/D

2.08

Entry 6/0Multi 3Util 101AWP 3Pistol 7
HS % -23%K/D +114%ADR +72%

phiitter

L101

15/10/6 · 1435 dmg

ADR

76

HS%

40

K/D

1.50

Entry 2/0Util 316Pistol 4

-Protect

L102

15/9/7 · 1644 dmg

ADR

87

HS%

73

K/D

1.67

Entry 2/0Multi 2Util 10Pistol 4

Alibasim287

L103

13/11/5 · 1549 dmg

ADR

82

HS%

38

K/D

1.18

Entry 1/0Multi 1Util 157Pistol 1

YeahLifeGame

L10

11/13/5 · 1405 dmg

ADR

74

HS%

36

K/D

0.85

Entry 2/0Util 224AWP 1

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.