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Winner · ---M1D's team

1

73 kills · 5 players

de_vertigo · 19 min

1 rounds · 2024-07-03

COMPETITIVE 5V5

SiIage's team

0

34 kills · 5 players

Top fragger

Rewind-cs

17 kills

Top impact

az_1215

116 ADR

Util damage

az_1215

348 HP

Weak spots this match

vs lifetime baseline
  • SiIage

    K/D 0.50 (avg 1.04)

    -52%
  • summrsxoo

    K/D 0.87 (avg 1.31)

    -34%
  • SiIage

    ADR 48 (avg 70)

    -32%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

---M1D's team

11 · 2

Rewind-cs

L92

17/7/4 · 1731 dmg

ADR

115

HS%

76

K/D

2.43

Entry 2/0Multi 2Util 119Pistol 3

---M1D

L83

16/7/6 · 1530 dmg

ADR

102

HS%

44

K/D

2.29

Entry 2/0Multi 1Util 27Pistol 2
K/D +110%ADR +40%

az_1215

L83

15/8/9 · 1741 dmg

ADR

116

HS%

60

K/D

1.88

Entry 1/0Multi 1Util 348Pistol 4
K/D +53%ADR +35%

Fryday6

L63

13/4/6 · 1122 dmg

ADR

75

HS%

54

K/D

3.25

Entry 2/0Multi 2Util 240Pistol 1
K/D +195%HS % +13%

Sandle

L82

12/8/4 · 1182 dmg

ADR

79

HS%

17

K/D

1.50

Entry 3/0Multi 1Util 91AWP 8

SiIage's team

1 · 1

summrsxoo

L81

13/15/2 · 1662 dmg

ADR

111

HS%

54

K/D

0.87

Entry 2/0Multi 2Pistol 5
K/D -34%ADR +31%HS % +20%

TheSmil3r

L8

9/15/2 · 1126 dmg

ADR

75

HS%

67

K/D

0.60

Entry 1/0Pistol 3

SiIage

L7

7/14/0 · 721 dmg

ADR

48

HS%

43

K/D

0.50

Entry 1/0Util 17Pistol 3
K/D -52%ADR -32%

Roseboy1a

L81

3/15/4 · 687 dmg

ADR

46

HS%

67

K/D

0.20

Entry 1/0Util 61Pistol 2

TheDiceman

L8

2/14/1 · 364 dmg

ADR

24

HS%

100

K/D

0.14

Half-by-half

First half

11 · 1

Second half

2 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.