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Sharknesik's team

1

40 kills · 5 players

de_overpass · 24 min

14 rounds · 2026-06-02

Europe 5v5 Queue

Winner · Heylaprof's team

13

69 kills · 5 players

Top fragger

Cursio-

19 kills

Top impact

Cursio-

127 ADR

Util damage

Cursio-

116 HP

Weak spots this match

vs lifetime baseline
  • Sharknesik

    K/D 0.50 (avg 1.10)

    -55%
  • Kopuu

    K/D 0.62 (avg 1.25)

    -50%
  • Kopuu

    HS % 38% (avg 54%)

    -30%
  • Kopuu

    ADR 73 (avg 92)

    -21%
  • Sharknesik

    ADR 73 (avg 86)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Sharknesik's team

1 · 0

RaxeReq

L10

11/14/2 · 1255 dmg

ADR

90

HS%

55

K/D

0.79

Util 8AWP 2Pistol 2

Ponczula420

L9

9/14/0 · 917 dmg

ADR

66

HS%

67

K/D

0.64

Entry 5/0Util 84AWP 1Pistol 3

Kopuu

L10

8/13/3 · 1023 dmg

ADR

73

HS%

38

K/D

0.62

Pistol 2
K/D -50%HS % -30%

Sharknesik

L10

7/14/4 · 1015 dmg

ADR

73

HS%

57

K/D

0.50

Entry 1/0Util 6Pistol 3
K/D -55%ADR -16%

Ficiu-

1

5/14/1 · 680 dmg

ADR

49

HS%

40

K/D

0.36

Entry 2/0Pistol 2

Heylaprof's team

11 · 2

Cursio-

L104

19/9/3 · 1775 dmg

ADR

127

HS%

16

K/D

2.11

Entry 4/0Multi 3Util 116AWP 8Pistol 2

Heylaprof

L94

15/7/6 · 1576 dmg

ADR

113

HS%

20

K/D

2.14

Entry 1/0Multi 2Util 44AWP 1

Bompsen

L92

13/8/3 · 1249 dmg

ADR

89

HS%

23

K/D

1.62

Entry 1/0Multi 2Util 83Pistol 3

Bosnii

L103

13/8/10 · 1560 dmg

ADR

111

HS%

46

K/D

1.62

Multi 2Util 68Pistol 5

Softnor

L9

9/8/4 · 743 dmg

ADR

53

HS%

11

K/D

1.12

Util 51Pistol 1

Half-by-half

First half

1 · 11

Second half

0 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.