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onccourage's team

5

51 kills · 5 players

de_anubis · 29 min

18 rounds · 2026-06-02

Europe 5v5 Queue

Winner · skywhywalker's team

13

75 kills · 5 players

Top fragger

uulis

21 kills

Top impact

uulis

115 ADR

Util damage

sbyrezz

141 HP

Weak spots this match

vs lifetime baseline
  • xortue

    ADR 50 (avg 78)

    -35%
  • xortue

    K/D 0.89 (avg 1.08)

    -18%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

onccourage's team

2 · 3

onccourage

L102

14/14/1 · 1598 dmg

ADR

89

HS%

86

K/D

1.00

Entry 3/0Multi 1Util 46Pistol 4

Magdalen4

L101

14/13/0 · 1402 dmg

ADR

78

HS%

50

K/D

1.08

Entry 2/0Multi 1Util 21Pistol 5

holyknight01

L102

11/16/3 · 1410 dmg

ADR

78

HS%

73

K/D

0.69

Entry 4/0Util 17

Secret1717

L10

8/15/2 · 872 dmg

ADR

48

HS%

88

K/D

0.53

Entry 2/0Util 38Pistol 4

rxddan

L10

4/17/2 · 637 dmg

ADR

35

HS%

100

K/D

0.24

Util 5Pistol 2

skywhywalker's team

10 · 3

uulis

L107

21/10/2 · 2066 dmg

ADR

115

HS%

38

K/D

2.10

Entry 1/0Multi 2Util 72Pistol 2

skywhywalker

L104

18/11/7 · 1735 dmg

ADR

96

HS%

78

K/D

1.64

Entry 3/0Multi 2Util 91Pistol 1

sbyrezz

L101

17/11/5 · 1660 dmg

ADR

92

HS%

35

K/D

1.55

Multi 1Util 141Pistol 4

umat

L101

11/10/7 · 1442 dmg

ADR

80

HS%

64

K/D

1.10

Entry 1/0Util 82AWP 1Pistol 1

xortue

L10

8/9/1 · 907 dmg

ADR

50

HS%

50

K/D

0.89

Entry 2/0Util 38AWP 4
ADR -35%K/D -18%HS % +39%

Half-by-half

First half

2 · 10

Second half

3 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.