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Winner · oyesil-'s team

13

84 kills · 5 players

de_dust2 · 38 min

24 rounds · 2026-05-18

Europe 5v5 Queue

W0nderL4nd's team

11

79 kills · 5 players

Top fragger

SpavaQu

27 kills

Top impact

SpavaQu

108 ADR

Util damage

bON1k

173 HP

Weak spots this match

vs lifetime baseline
  • bON1k

    ADR 46 (avg 84)

    -45%
  • bON1k

    HS % 33% (avg 49%)

    -33%
  • bON1k

    K/D 0.86 (avg 1.17)

    -26%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

oyesil-'s team

7 · 6

SpavaQu

L104

27/16/6 · 2587 dmg

ADR

108

HS%

48

K/D

1.69

Entry 2/0Multi 3Util 168AWP 5Pistol 3

certa1n

L104

19/16/7 · 2186 dmg

ADR

91

HS%

47

K/D

1.19

Entry 2/0Util 94AWP 7Pistol 6
HS % -15%

zakarinh0

L102

16/17/11 · 2302 dmg

ADR

96

HS%

56

K/D

0.94

Entry 7/0Multi 2Util 83Pistol 4

bON1k

L102

12/14/5 · 1105 dmg

ADR

46

HS%

33

K/D

0.86

Util 173AWP 1Pistol 2
ADR -45%HS % -33%

oyesil-

L101

10/18/6 · 1079 dmg

ADR

45

HS%

60

K/D

0.56

Entry 4/0Util 44Pistol 2

W0nderL4nd's team

5 · 6

-Ap0x

L104

25/17/3 · 2375 dmg

ADR

99

HS%

60

K/D

1.47

Multi 3Util 86Pistol 3

Qlocuu

L104

21/16/3 · 2087 dmg

ADR

87

HS%

62

K/D

1.31

Entry 3/0Multi 2Util 111Pistol 2

W0nderL4nd

L102

15/12/3 · 1536 dmg

ADR

64

HS%

47

K/D

1.25

Entry 2/0Multi 2AWP 7Pistol 5

skuuzzaHS

L101

10/21/9 · 1698 dmg

ADR

71

HS%

40

K/D

0.48

Entry 1/0Multi 1Util 86

emzijs

8/18/9 · 1246 dmg

ADR

52

HS%

25

K/D

0.44

Entry 3/0Util 166

Half-by-half

First half

7 · 5

Second half

6 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.