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yallnizi's team

5

63 kills · 5 players

de_mirage · 28 min

18 rounds · 2026-05-10

Europe 5v5 Queue

Winner · ayanpeek's team

13

73 kills · 5 players

Top fragger

ja0

20 kills

Top impact

ja0

108 ADR

Util damage

yallnizi

120 HP

Weak spots this match

vs lifetime baseline
  • WN_s0UTH

    HS % 29% (avg 50%)

    -42%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

yallnizi's team

4 · 1

thulst9

L51

16/15/2 · 1602 dmg

ADR

89

HS%

50

K/D

1.07

Entry 1/0Multi 1Util 37AWP 1Pistol 2

WN_s0UTH

L41

14/16/6 · 1750 dmg

ADR

97

HS%

29

K/D

0.88

Entry 2/0Multi 2Util 75AWP 7Pistol 1
HS % -42%ADR +33%

yallnizi

L42

13/14/2 · 1102 dmg

ADR

61

HS%

38

K/D

0.93

Entry 3/0Util 120AWP 2Pistol 3

e-Ney

L5

11/15/3 · 1285 dmg

ADR

71

HS%

45

K/D

0.73

Entry 2/0Util 83Pistol 1

lil_puzik733

L41

9/14/5 · 1448 dmg

ADR

80

HS%

44

K/D

0.64

Entry 1/0Util 88Pistol 1

ayanpeek's team

8 · 5

ja0

L42

20/13/4 · 1940 dmg

ADR

108

HS%

60

K/D

1.54

Entry 2/0Multi 2Util 45Pistol 3

Cely04

4

17/11/4 · 1874 dmg

ADR

104

HS%

41

K/D

1.55

Entry 2/0Multi 2Util 19AWP 2Pistol 1

Sharovi14

L34

16/11/2 · 1501 dmg

ADR

83

HS%

44

K/D

1.45

Entry 1/0Multi 2Util 28AWP 5Pistol 4

bunjevacc

L61

12/12/4 · 1407 dmg

ADR

78

HS%

58

K/D

1.00

Multi 1Util 52Pistol 2

ayanpeek

L22

8/16/5 · 1014 dmg

ADR

56

HS%

62

K/D

0.50

Entry 4/0Multi 1Util 34Pistol 1

Half-by-half

First half

4 · 8

Second half

1 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.