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Winner · m1x_er's team

13

83 kills · 5 players

de_ancient · 38 min

23 rounds · 2026-01-31

Europe 5v5 Queue

bialyczarmuh's team

10

70 kills · 5 players

Top fragger

bialyczarmuh

20 kills

Top impact

bialyczarmuh

100 ADR

Util damage

m1x_er

124 HP

Weak spots this match

vs lifetime baseline
  • Seevveen

    K/D 0.44 (avg 1.11)

    -60%
  • Seevveen

    ADR 49 (avg 76)

    -35%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

m1x_er's team

7 · 6

BartoszEk129

L53

19/16/8 · 2238 dmg

ADR

97

HS%

32

K/D

1.19

Entry 5/0Multi 2Util 85Pistol 1

m1x_er

L53

17/15/7 · 1856 dmg

ADR

81

HS%

47

K/D

1.13

Multi 2Util 124AWP 7Pistol 2

caodragi

L52

17/14/7 · 1739 dmg

ADR

76

HS%

47

K/D

1.21

Entry 3/0Multi 1Util 98

crytexfps

L54

16/12/5 · 1969 dmg

ADR

86

HS%

50

K/D

1.33

Entry 1/0Util 49AWP 4Pistol 4

Mangodango

L51

14/13/5 · 1414 dmg

ADR

62

HS%

43

K/D

1.08

Util 52AWP 2Pistol 3

bialyczarmuh's team

5 · 5

bialyczarmuh

L61

20/19/8 · 2295 dmg

ADR

100

HS%

40

K/D

1.05

Entry 8/0Util 109AWP 2Pistol 3

toxic_ylli

L52

16/17/6 · 2116 dmg

ADR

92

HS%

50

K/D

0.94

Entry 1/0Multi 1Util 12Pistol 3

ZenekLbn

L54

14/14/1 · 1094 dmg

ADR

48

HS%

64

K/D

1.00

Entry 1/0Multi 1Util 21Pistol 4

kxrdi

L51

13/18/3 · 1338 dmg

ADR

58

HS%

38

K/D

0.72

Entry 2/0Util 70Pistol 3

Seevveen

L52

7/16/8 · 1136 dmg

ADR

49

HS%

71

K/D

0.44

Entry 2/0Util 54Pistol 1
K/D -60%ADR -35%HS % +20%

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.