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_Herbek_'s team

9

77 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-04-24

Europe 5v5 Queue

Winner · PLUS20

13

88 kills · 5 players

Top fragger

SynTaxT

24 kills

Top impact

Zordon666

125 ADR

Util damage

Zordon666

290 HP

Weak spots this match

vs lifetime baseline
  • Szczuru992

    K/D 0.50 (avg 1.05)

    -52%
  • Szczuru992

    ADR 65 (avg 77)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Herbek_'s team

5 · 4

saint69k

3

23/17/2 · 1969 dmg

ADR

90

HS%

43

K/D

1.35

Entry 3/0Multi 2Util 10AWP 2Pistol 9

Zordon666

2

21/20/9 · 2742 dmg

ADR

125

HS%

43

K/D

1.05

Entry 4/0Multi 1Util 290AWP 3Pistol 5

Iskier69

3

13/16/2 · 1426 dmg

ADR

65

HS%

46

K/D

0.81

Util 95Pistol 2

_Herbek_

1

11/20/5 · 1093 dmg

ADR

50

HS%

55

K/D

0.55

Entry 2/0Util 42

Szczuru992

9/18/9 · 1426 dmg

ADR

65

HS%

44

K/D

0.50

Entry 1/0Util 230AWP 2Pistol 2
K/D -52%ADR -16%HS % +22%

PLUS20

7 · 6

SynTaxT

2

24/15/5 · 2107 dmg

ADR

96

HS%

58

K/D

1.60

Entry 2/0Multi 2Util 80Pistol 8

WILDER10

4

24/16/4 · 2510 dmg

ADR

114

HS%

29

K/D

1.50

Entry 6/0Multi 4Util 93AWP 15Pistol 7

Nikwitz

3

15/15/8 · 2058 dmg

ADR

94

HS%

53

K/D

1.00

Multi 1Util 184AWP 1Pistol 2

sushidaze

3

15/18/3 · 1663 dmg

ADR

76

HS%

40

K/D

0.83

Entry 1/0Multi 1Util 98Pistol 5

DinSezay

L71

10/16/6 · 1396 dmg

ADR

64

HS%

70

K/D

0.62

Entry 3/0Util 158Pistol 1

Half-by-half

First half

5 · 7

Second half

4 · 6

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.