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4p4cz's team

9

70 kills · 5 players

de_cache · 36 min

22 rounds · 2026-05-28

Europe 5v5 Queue

Winner · EriCskii's team

13

87 kills · 5 players

Top fragger

0hNoes

23 kills

Top impact

0hNoes

103 ADR

Util damage

4p4cz

331 HP

Weak spots this match

vs lifetime baseline
  • kouqzee

    K/D 0.82 (avg 1.22)

    -33%
  • 4p4cz

    K/D 0.70 (avg 1.04)

    -33%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

4p4cz's team

4 · 5

COWBOYMACKAN

L102

16/17/3 · 1626 dmg

ADR

74

HS%

50

K/D

0.94

Entry 3/0Multi 2Util 22AWP 7Pistol 4
HS % -11%ADR -8%

kouqzee

L103

14/17/3 · 1746 dmg

ADR

79

HS%

50

K/D

0.82

Entry 3/0Multi 1Util 89AWP 5Pistol 7
K/D -33%HS % +11%

4p4cz

L101

14/20/6 · 1679 dmg

ADR

76

HS%

50

K/D

0.70

Entry 1/0Util 331AWP 1Pistol 1
K/D -33%HS % +14%

Roxenl1

L101

13/16/3 · 1398 dmg

ADR

64

HS%

46

K/D

0.81

Entry 1/0Util 38Pistol 3

Ke0123

L102

13/17/4 · 1609 dmg

ADR

73

HS%

38

K/D

0.76

Entry 1/0Util 123AWP 1Pistol 1

EriCskii's team

8 · 5

0hNoes

L104

23/14/7 · 2259 dmg

ADR

103

HS%

57

K/D

1.64

Entry 3/0Multi 2Util 122AWP 4Pistol 4
K/D +44%ADR +28%

rMd44

L101

21/14/2 · 1946 dmg

ADR

89

HS%

52

K/D

1.50

Entry 3/0Multi 2Util 110
K/D +43%ADR +12%

EriCskii

L104

19/15/4 · 2048 dmg

ADR

93

HS%

53

K/D

1.27

Entry 4/0Multi 3Util 57AWP 7Pistol 4
HS % +13%

SenZa

L102

13/15/8 · 1889 dmg

ADR

86

HS%

69

K/D

0.87

Entry 2/0Util 149Pistol 3

-venomaN

L102

11/13/5 · 1195 dmg

ADR

54

HS%

45

K/D

0.85

Entry 1/0Multi 2Util 51AWP 1

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.