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-Roleyd's team

3

45 kills · 5 players

de_dust2 · 28 min

16 rounds · 2026-06-03

Europe 5v5 Queue

Winner · Pedroschale's team

13

63 kills · 5 players

Top fragger

danny_omg

15 kills

Top impact

Top-G

101 ADR

Util damage

Top-G

123 HP

Weak spots this match

vs lifetime baseline
  • Areitas

    HS % 30% (avg 50%)

    -40%
  • -Roleyd

    K/D 0.92 (avg 1.25)

    -26%
  • Areitas

    K/D 0.91 (avg 1.08)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-Roleyd's team

3 · 0

-Roleyd

L101

12/13/4 · 1385 dmg

ADR

87

HS%

67

K/D

0.92

Entry 3/0AWP 5
K/D -26%HS % +31%

Areitas

L9

10/11/3 · 1185 dmg

ADR

74

HS%

30

K/D

0.91

Entry 3/0Multi 1Util 114Pistol 3
HS % -40%K/D -16%

fenta

L91

10/12/2 · 1113 dmg

ADR

70

HS%

50

K/D

0.83

Entry 2/0AWP 3Pistol 2

--NiQ--

L101

9/13/1 · 1206 dmg

ADR

75

HS%

67

K/D

0.69

Util 39AWP 1Pistol 2

triplesix

L10

4/14/1 · 578 dmg

ADR

36

HS%

75

K/D

0.29

Entry 1/0Util 34Pistol 2

Pedroschale's team

9 · 4

danny_omg

L94

15/10/2 · 1426 dmg

ADR

89

HS%

53

K/D

1.50

Entry 4/0Multi 2Util 7Pistol 1

Pedroschale

L104

13/11/2 · 1158 dmg

ADR

72

HS%

69

K/D

1.18

Multi 1Util 3Pistol 5
ADR -12%HS % +38%K/D +10%

Mojens

L101

13/10/3 · 1309 dmg

ADR

82

HS%

46

K/D

1.30

Entry 1/0Util 46AWP 2
K/D +9%

Top-G

L93

13/6/9 · 1615 dmg

ADR

101

HS%

46

K/D

2.17

Entry 1/0Multi 1Util 123Pistol 2

KOLBE30

L101

9/9/5 · 1128 dmg

ADR

71

HS%

44

K/D

1.00

Entry 1/0Util 11AWP 3Pistol 1
HS % +38%

Half-by-half

First half

3 · 9

Second half

0 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.