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333333333333's team

10

77 kills · 5 players

de_cache · 36 min

23 rounds · 2026-06-05

South America 5V5 Queue

Winner · VastoLord_'s team

13

92 kills · 5 players

Top fragger

DracaryZX

25 kills

Top impact

JpN--

110 ADR

Util damage

furtad0

195 HP

Weak spots this match

vs lifetime baseline
  • VastoLord_

    HS % 30% (avg 51%)

    -41%
  • VastoLord_

    K/D 0.71 (avg 1.18)

    -40%
  • VastoLord_

    ADR 66 (avg 85)

    -22%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

333333333333's team

4 · 6

JpN--

L71

23/20/5 · 2531 dmg

ADR

110

HS%

43

K/D

1.15

Entry 2/0Multi 1Util 55Pistol 3

joaaaa

L93

18/17/2 · 1491 dmg

ADR

65

HS%

44

K/D

1.06

Entry 1/0Multi 3Util 46Pistol 6

Lean_Cow

L72

15/19/5 · 1729 dmg

ADR

75

HS%

40

K/D

0.79

Entry 3/0Multi 2Util 103AWP 2Pistol 6

crybaby666-

L83

14/18/2 · 1596 dmg

ADR

69

HS%

57

K/D

0.78

Entry 2/0AWP 1Pistol 6

333333333333

L81

7/18/3 · 1076 dmg

ADR

47

HS%

71

K/D

0.39

Entry 2/0Util 49

VastoLord_'s team

8 · 5

DracaryZX

L62

25/16/1 · 2071 dmg

ADR

90

HS%

32

K/D

1.56

Entry 6/0Multi 2Util 7AWP 16Pistol 8

CAZZAO

L93

24/17/4 · 2331 dmg

ADR

101

HS%

54

K/D

1.41

Entry 6/0Multi 3Util 139Pistol 3

N3-Akira

L54

17/13/5 · 1993 dmg

ADR

87

HS%

53

K/D

1.31

Multi 2Pistol 2

furtad0

2

16/17/10 · 1926 dmg

ADR

84

HS%

75

K/D

0.94

Multi 1Util 195Pistol 2

VastoLord_

L92

10/14/10 · 1524 dmg

ADR

66

HS%

30

K/D

0.71

Entry 1/0Multi 1Util 168
HS % -41%K/D -40%

Half-by-half

First half

4 · 8

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.