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Mixyy-'s team

10

83 kills · 5 players

de_dust2 · 35 min

23 rounds · 2026-06-13

North America 5V5 Queue

Winner · Luu92211's team

13

83 kills · 5 players

Top fragger

Mixyy-

27 kills

Top impact

Mixyy-

130 ADR

Util damage

ThankYou2x

177 HP

Weak spots this match

vs lifetime baseline
  • Buni7

    K/D 0.38 (avg 1.16)

    -67%
  • Buni7

    ADR 35 (avg 80)

    -57%
  • Buni7

    HS % 17% (avg 22%)

    -23%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Mixyy-'s team

6 · 4

Mixyy-

L62

27/14/5 · 2996 dmg

ADR

130

HS%

56

K/D

1.93

Entry 4/0Multi 3Util 26AWP 6Pistol 10
K/D +60%ADR +44%

IZeffey

L53

21/17/6 · 2224 dmg

ADR

97

HS%

62

K/D

1.24

Entry 4/0Multi 1Util 176Pistol 3

B_Dogg

L52

17/15/4 · 1693 dmg

ADR

74

HS%

47

K/D

1.13

Entry 2/0Multi 1Util 31AWP 4

ThankYou2x

3

12/21/8 · 1491 dmg

ADR

65

HS%

42

K/D

0.57

Entry 1/0Util 177Pistol 3

Buni7

L5

6/16/3 · 801 dmg

ADR

35

HS%

17

K/D

0.38

Entry 2/0Util 138AWP 4
K/D -67%ADR -57%

Luu92211's team

6 · 7

nudoz

L53

19/15/3 · 2003 dmg

ADR

87

HS%

58

K/D

1.27

Entry 5/0Multi 1Util 34Pistol 3

Luu92211

L63

17/18/11 · 2032 dmg

ADR

88

HS%

41

K/D

0.94

Entry 2/0Multi 2Util 43AWP 2Pistol 4

SpenceTrash

L54

17/15/2 · 1529 dmg

ADR

67

HS%

41

K/D

1.13

Entry 1/0Multi 2Util 23Pistol 1

Liams413

2

16/18/5 · 1776 dmg

ADR

77

HS%

38

K/D

0.89

Entry 1/0Multi 1Util 111Pistol 3

CRU5HMAN

1

14/18/4 · 1536 dmg

ADR

67

HS%

50

K/D

0.78

Entry 1/0Multi 1Util 3Pistol 4

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.