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Winner · Lingo's team

13

76 kills · 5 players

de_dust2 · 33 min

19 rounds · 2026-06-01

North America 5V5 Queue

wist's team

6

61 kills · 5 players

Top fragger

YzR

23 kills

Top impact

Jross

124 ADR

Util damage

Lingo

162 HP

Weak spots this match

vs lifetime baseline
  • wist

    K/D 0.44 (avg 1.08)

    -59%
  • wist

    ADR 49 (avg 88)

    -44%
  • Engeelll

    K/D 0.60 (avg 1.06)

    -43%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Lingo's team

7 · 6

YzR

L106

23/10/2 · 1915 dmg

ADR

101

HS%

43

K/D

2.30

Entry 5/0Multi 4Util 70AWP 9Pistol 2

Lingo

L102

17/12/14 · 2057 dmg

ADR

108

HS%

59

K/D

1.42

Entry 4/0Util 162AWP 2Pistol 6

RCS2

L10

14/14/4 · 1341 dmg

ADR

71

HS%

57

K/D

1.00

Entry 1/0Pistol 2

DMinish

L102

13/12/4 · 1622 dmg

ADR

85

HS%

69

K/D

1.08

Entry 2/0Util 78Pistol 2

JvXt

L103

9/13/7 · 1219 dmg

ADR

64

HS%

56

K/D

0.69

Util 74Pistol 5

wist's team

5 · 1

Jross

L102

22/12/4 · 2362 dmg

ADR

124

HS%

55

K/D

1.83

Entry 1/0Multi 2Util 66AWP 6Pistol 5

4uditor

L101

12/15/6 · 1316 dmg

ADR

69

HS%

58

K/D

0.80

Entry 2/0AWP 2Pistol 1

Madbeetle

L102

10/16/3 · 998 dmg

ADR

53

HS%

20

K/D

0.62

Entry 1/0Multi 1Util 37AWP 2Pistol 1

Engeelll

L10

9/15/5 · 1326 dmg

ADR

70

HS%

56

K/D

0.60

Entry 2/0Util 19Pistol 5
K/D -43%ADR -12%HS % +24%

wist

L101

8/18/5 · 939 dmg

ADR

49

HS%

50

K/D

0.44

Entry 1/0
K/D -59%ADR -44%

Half-by-half

First half

7 · 5

Second half

6 · 1

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.