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Winner · -xileed272's team

13

82 kills · 5 players

de_mirage · 34 min

21 rounds · 2026-05-24

Europe 5v5 Queue

gothclub's team

8

72 kills · 5 players

Top fragger

tokushiro

24 kills

Top impact

tokushiro

128 ADR

Util damage

jackiechai

111 HP

Weak spots this match

vs lifetime baseline
  • gothclub

    K/D 0.44 (avg 1.18)

    -63%
  • gothclub

    ADR 48 (avg 82)

    -42%
  • gothclub

    HS % 38% (avg 50%)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-xileed272's team

7 · 6

-xileed272

L93

22/11/3 · 1919 dmg

ADR

91

HS%

45

K/D

2.00

Entry 1/0Util 35AWP 8Pistol 4
HS % -12%K/D +63%ADR +12%

l1gh4

L85

19/14/7 · 2255 dmg

ADR

107

HS%

58

K/D

1.36

Entry 2/0Multi 1Util 79AWP 3

Kramark11

L93

15/14/4 · 1676 dmg

ADR

80

HS%

67

K/D

1.07

Entry 1/0Multi 1Util 104Pistol 4

p1ky33

L81

13/18/7 · 1441 dmg

ADR

69

HS%

46

K/D

0.72

Entry 4/0Util 87AWP 1Pistol 4

pikahilll

L91

13/15/4 · 1329 dmg

ADR

63

HS%

77

K/D

0.87

Entry 1/0Util 58Pistol 3

gothclub's team

5 · 3

tokushiro

L93

24/15/5 · 2677 dmg

ADR

128

HS%

58

K/D

1.60

Entry 5/0Multi 3Util 3AWP 7Pistol 3

BaVi

L102

18/15/1 · 1606 dmg

ADR

77

HS%

61

K/D

1.20

Entry 4/0Multi 1Util 37

Bentaygaaaa

L83

12/18/4 · 1452 dmg

ADR

69

HS%

42

K/D

0.67

Entry 3/0Util 28Pistol 1

jackiechai

L7

10/16/3 · 1343 dmg

ADR

64

HS%

50

K/D

0.62

Util 111Pistol 1

gothclub

L10

8/18/6 · 1005 dmg

ADR

48

HS%

38

K/D

0.44

Util 32AWP 1Pistol 2
K/D -63%ADR -42%

Half-by-half

First half

7 · 5

Second half

6 · 3

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.