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Winner · Huang16's team

16

109 kills · 5 players

de_inferno · 58 min

30 rounds · 2026-03-29

Europe 5v5 Queue

Andyman_DeGa's team

14

108 kills · 5 players

Top fragger

fosforo103

26 kills

Top impact

fosforo103

100 ADR

Util damage

Andyman_DeGa

490 HP

Weak spots this match

vs lifetime baseline
  • _nois

    K/D 0.92 (avg 1.32)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Huang16's team

9 · 3 · OT 4

fosforo103

L84

26/24/9 · 3003 dmg

ADR

100

HS%

58

K/D

1.08

Entry 6/0Multi 3Util 257AWP 2Pistol 5

Huang16

L83

26/23/8 · 2931 dmg

ADR

98

HS%

50

K/D

1.13

Entry 3/0Multi 3Util 137AWP 3Pistol 2
K/D -9%HS % +9%

Z0d1ac_0

L82

21/22/5 · 2063 dmg

ADR

69

HS%

33

K/D

0.95

Entry 3/0Util 245

reis0640

L73

21/18/3 · 1994 dmg

ADR

67

HS%

57

K/D

1.17

Entry 1/0Multi 1Util 91

XayleS

L84

15/21/10 · 2242 dmg

ADR

75

HS%

47

K/D

0.71

Entry 1/0Multi 2Util 235Pistol 6

Andyman_DeGa's team

3 · 9 · OT 2

frezy174

L92

25/23/5 · 2346 dmg

ADR

78

HS%

56

K/D

1.09

Entry 3/0Multi 2Util 184Pistol 1

Basti_555

L64

24/18/7 · 2268 dmg

ADR

76

HS%

25

K/D

1.33

Entry 1/0Multi 1Util 207AWP 7Pistol 1

_nois

L86

23/25/10 · 2839 dmg

ADR

95

HS%

61

K/D

0.92

Entry 7/0Multi 2AWP 3Pistol 5
K/D -30%HS % +36%

Gotsey

L82

22/22/9 · 2484 dmg

ADR

83

HS%

55

K/D

1.00

Entry 1/0Multi 2Util 182Pistol 1

Andyman_DeGa

L7

14/23/13 · 1903 dmg

ADR

63

HS%

7

K/D

0.61

Entry 4/0Util 490Pistol 2

Half-by-half

First half

9 · 3

Second half

3 · 9

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.