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-kamiyada's team

2

40 kills · 5 players

de_ancient · 26 min

15 rounds · 2026-06-02

Europe 5v5 Queue

Winner · reiotu's team

13

69 kills · 5 players

Top fragger

reiotu

17 kills

Top impact

reiotu

121 ADR

Util damage

_R_U_S_Y_A

198 HP

Weak spots this match

vs lifetime baseline
  • k1w0n_v

    K/D 0.33 (avg 1.05)

    -69%
  • k1w0n_v

    HS % 20% (avg 49%)

    -59%
  • k1w0n_v

    ADR 38 (avg 76)

    -51%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

-kamiyada's team

1 · 1

deadpeesha

L102

11/13/4 · 1407 dmg

ADR

94

HS%

45

K/D

0.85

Entry 2/0Multi 1Pistol 3

zeratul116

10/14/0 · 835 dmg

ADR

56

HS%

60

K/D

0.71

Util 1Pistol 1

Alex1s777

L10

9/15/4 · 1366 dmg

ADR

91

HS%

33

K/D

0.60

Util 115Pistol 1

-kamiyada

L10

5/15/2 · 938 dmg

ADR

63

HS%

100

K/D

0.33

Entry 2/0Pistol 3

k1w0n_v

L10

5/15/3 · 562 dmg

ADR

38

HS%

20

K/D

0.33

Util 140AWP 1
K/D -69%HS % -59%

reiotu's team

11 · 2

reiotu

L103

17/9/4 · 1813 dmg

ADR

121

HS%

71

K/D

1.89

Entry 4/0Util 15Pistol 3

Tanji-

L106

16/9/4 · 1483 dmg

ADR

99

HS%

12

K/D

1.78

Entry 2/0Multi 1Util 25AWP 3

_R_U_S_Y_A

L102

15/8/5 · 1606 dmg

ADR

107

HS%

67

K/D

1.88

Entry 4/0Multi 1Util 198Pistol 5

__Idc__

L102

13/4/1 · 983 dmg

ADR

66

HS%

38

K/D

3.25

Entry 1/0AWP 2Pistol 2

soloPLAYER_-

L10

8/11/4 · 1105 dmg

ADR

74

HS%

38

K/D

0.73

Util 157AWP 1Pistol 1

Half-by-half

First half

1 · 11

Second half

1 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.