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Winner · mrjackp0ts's team

13

79 kills · 5 players

de_nuke · 35 min

22 rounds · 2026-01-01

North America 5V5 Queue

Nooje's team

9

77 kills · 5 players

Top fragger

shHrouz

24 kills

Top impact

shHrouz

120 ADR

Util damage

IenoNieno

143 HP

Weak spots this match

vs lifetime baseline
  • BaTy-9

    HS % 20% (avg 39%)

    -49%
  • BaTy-9

    K/D 0.88 (avg 1.09)

    -19%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

mrjackp0ts's team

10 · 3

shHrouz

L84

24/15/7 · 2644 dmg

ADR

120

HS%

33

K/D

1.60

Entry 5/0Multi 2Util 92AWP 4Pistol 3

Archair

L42

16/17/1 · 1566 dmg

ADR

71

HS%

50

K/D

0.94

Entry 3/0Multi 1Util 6AWP 2Pistol 1

Sm1le_111

L62

15/14/4 · 1326 dmg

ADR

60

HS%

27

K/D

1.07

Entry 1/0Util 76Pistol 3

mrjackp0ts

L42

12/16/6 · 1399 dmg

ADR

64

HS%

50

K/D

0.75

Util 18

MiniPekka_

L53

12/20/6 · 1614 dmg

ADR

73

HS%

42

K/D

0.60

Entry 5/0Util 6AWP 2

Nooje's team

2 · 7

Nooje

L65

21/19/2 · 1947 dmg

ADR

89

HS%

71

K/D

1.11

Multi 1Util 30Pistol 4

WaVyGraVy

L5

18/14/6 · 2105 dmg

ADR

96

HS%

33

K/D

1.29

Entry 2/0Multi 1Util 32AWP 8Pistol 1

BaTy-9

L52

15/17/9 · 2102 dmg

ADR

96

HS%

20

K/D

0.88

Entry 4/0Multi 1Util 119
HS % -49%K/D -19%ADR +17%

awe_me_gratf

L62

13/14/2 · 1283 dmg

ADR

58

HS%

31

K/D

0.93

Entry 1/0AWP 4Pistol 2

IenoNieno

L5

10/14/1 · 1028 dmg

ADR

47

HS%

40

K/D

0.71

Entry 1/0Util 143Pistol 2

Half-by-half

First half

10 · 2

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.