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FISHERPRICE's team

9

75 kills · 5 players

de_mirage · 44 min

22 rounds · 2025-12-27

Europe 5v5 Queue

Winner · IBOGGI's team

13

86 kills · 5 players

Top fragger

Deiu96

27 kills

Top impact

ttvpanel

118 ADR

Util damage

zonchol

267 HP

Weak spots this match

vs lifetime baseline
  • Amira25031

    HS % 27% (avg 39%)

    -31%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

FISHERPRICE's team

6 · 3

FISHERPRICE

L61

24/18/4 · 2330 dmg

ADR

106

HS%

62

K/D

1.33

Entry 6/0Multi 2AWP 3Pistol 5

222biomis

L43

19/16/4 · 1912 dmg

ADR

87

HS%

42

K/D

1.19

Entry 2/0Multi 2Util 59AWP 3Pistol 7

Donyn--

L52

14/15/4 · 1392 dmg

ADR

63

HS%

29

K/D

0.93

Multi 1Util 89AWP 7Pistol 4

Amira25031

L41

11/18/4 · 1282 dmg

ADR

58

HS%

27

K/D

0.61

Entry 2/0Pistol 2
HS % -31%K/D +15%ADR +11%

zonchol

L42

7/19/7 · 1303 dmg

ADR

59

HS%

29

K/D

0.37

Util 267AWP 1Pistol 1

IBOGGI's team

6 · 7

Deiu96

L44

27/15/5 · 2469 dmg

ADR

112

HS%

33

K/D

1.80

Entry 4/0Multi 2Util 15AWP 3Pistol 3

ttvpanel

L47

25/15/8 · 2602 dmg

ADR

118

HS%

28

K/D

1.67

Entry 4/0Multi 3Util 142

DeezmoOn

L52

15/15/5 · 1755 dmg

ADR

80

HS%

27

K/D

1.00

Entry 2/0Multi 1Util 124Pistol 1

n1ceFarme

L5

10/14/4 · 1126 dmg

ADR

51

HS%

20

K/D

0.71

Multi 1Util 115AWP 2Pistol 2

IBOGGI

L5

9/17/7 · 1207 dmg

ADR

55

HS%

44

K/D

0.53

Entry 2/0Multi 1Util 41Pistol 3

Half-by-half

First half

6 · 6

Second half

3 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.