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_Vim_'s team

6

44 kills · 5 players

de_mirage · 32 min

19 rounds · 2026-06-02

Europe 5v5 Queue

Winner · vcvn's team

13

77 kills · 5 players

Top fragger

wirs

17 kills

Top impact

fvaim

93 ADR

Util damage

HIGHQUALITYR

216 HP

Weak spots this match

vs lifetime baseline
  • uicachegod

    K/D 0.56 (avg 1.26)

    -56%
  • 179hzPEEK

    K/D 0.50 (avg 1.05)

    -52%
  • _Vim_

    K/D 0.67 (avg 1.21)

    -45%
  • _Vim_

    ADR 59 (avg 90)

    -34%
  • s3renity

    K/D 0.75 (avg 1.12)

    -33%
  • uicachegod

    ADR 55 (avg 79)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

_Vim_'s team

3 · 3

s3renity

L10

12/16/0 · 1489 dmg

ADR

78

HS%

33

K/D

0.75

Entry 2/0AWP 6Pistol 2
K/D -33%HS % -21%

_Vim_

L102

10/15/0 · 1126 dmg

ADR

59

HS%

40

K/D

0.67

Entry 2/0Multi 2Util 9Pistol 4
K/D -45%ADR -34%

uicachegod

L10

9/16/1 · 1051 dmg

ADR

55

HS%

67

K/D

0.56

Entry 1/0Util 85
K/D -56%ADR -30%HS % +37%

179hzPEEK

L101

7/14/3 · 1144 dmg

ADR

60

HS%

86

K/D

0.50

Entry 1/0Multi 1Pistol 4
K/D -52%ADR -24%HS % +76%

F1RE0_0

L103

6/16/3 · 716 dmg

ADR

38

HS%

33

K/D

0.38

Entry 1/0Util 57AWP 1

vcvn's team

9 · 4

wirs

L101

17/9/5 · 1649 dmg

ADR

87

HS%

35

K/D

1.89

Entry 5/0Util 81AWP 9
HS % -24%K/D +59%

invul

L103

17/8/2 · 1456 dmg

ADR

77

HS%

53

K/D

2.12

Entry 2/0Multi 2Util 13Pistol 2
ADR -10%K/D +84%HS % +8%

vcvn

L104

16/8/5 · 1761 dmg

ADR

93

HS%

50

K/D

2.00

Entry 2/0Multi 1Util 103AWP 1Pistol 1

fvaim

L103

16/9/8 · 1768 dmg

ADR

93

HS%

56

K/D

1.78

Entry 2/0Multi 2Util 1Pistol 5

HIGHQUALITYR

L102

11/10/9 · 1523 dmg

ADR

80

HS%

64

K/D

1.10

Entry 1/0Multi 1Util 216AWP 3Pistol 4

Half-by-half

First half

3 · 9

Second half

3 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.