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Winner · ALTKN's team

13

86 kills · 5 players

de_anubis · 39 min

23 rounds · 2026-05-28

Europe 5v5 Queue

kirky--'s team

10

83 kills · 5 players

Top fragger

HSh00terX

25 kills

Top impact

HSh00terX

111 ADR

Util damage

ALTKN

244 HP

Weak spots this match

vs lifetime baseline
  • Izzri

    K/D 0.56 (avg 1.11)

    -50%
  • Izzri

    ADR 58 (avg 76)

    -24%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

ALTKN's team

7 · 6

HSh00terX

L54

25/18/3 · 2553 dmg

ADR

111

HS%

56

K/D

1.39

Entry 2/0Multi 2Util 13Pistol 4

Shpejt4

L63

18/17/1 · 1747 dmg

ADR

76

HS%

39

K/D

1.06

Entry 2/0Util 51AWP 2Pistol 1

ALTKN

L54

18/12/6 · 1767 dmg

ADR

77

HS%

22

K/D

1.50

Entry 2/0Multi 1Util 244AWP 7Pistol 4

PiRaTT1

L52

15/18/4 · 2151 dmg

ADR

94

HS%

13

K/D

0.83

Entry 5/0Util 48AWP 9Pistol 1

Izzri

L6

10/18/4 · 1335 dmg

ADR

58

HS%

40

K/D

0.56

Entry 1/0Util 181Pistol 2
K/D -50%ADR -24%HS % +29%

kirky--'s team

5 · 5

kirky--

3

20/17/2 · 1926 dmg

ADR

84

HS%

40

K/D

1.18

Entry 4/0Multi 2AWP 3Pistol 3
HS % -11%

Snowieez1nn

L63

18/16/2 · 1841 dmg

ADR

80

HS%

28

K/D

1.12

AWP 1Pistol 4

kx1m

L72

16/17/8 · 2098 dmg

ADR

91

HS%

50

K/D

0.94

Entry 2/0Multi 1Util 61AWP 3Pistol 2

v1ples-_-

L51

15/19/4 · 1789 dmg

ADR

78

HS%

40

K/D

0.79

Entry 4/0Multi 1Util 20AWP 3Pistol 5

FlemDoga

L61

14/17/2 · 1311 dmg

ADR

57

HS%

29

K/D

0.82

Entry 1/0Multi 2Util 37AWP 5Pistol 2

Half-by-half

First half

7 · 5

Second half

6 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.