Beta preview·You're viewing sample data. Connect Steam to load your real CS2 stats, inventory and Mate Score.
cs2mate
Connect Steam

Winner · Norcsiii's team

13

87 kills · 5 players

de_nuke · 41 min

24 rounds · 2026-06-04

Europe 5v5 Queue

2canz's team

11

83 kills · 5 players

Top fragger

MaTa-RaToS

27 kills

Top impact

MaTa-RaToS

123 ADR

Util damage

andiy

142 HP

Weak spots this match

vs lifetime baseline
  • LuZaaa

    HS % 24% (avg 45%)

    -47%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Norcsiii's team

5 · 8

crrzy

L104

24/17/4 · 2560 dmg

ADR

107

HS%

67

K/D

1.41

Entry 2/0Multi 2Util 104AWP 1Pistol 3

-dAZ-

L103

23/13/2 · 2082 dmg

ADR

87

HS%

48

K/D

1.77

Entry 2/0Multi 1Util 7AWP 7Pistol 7
K/D +51%

Abdelli2k

L103

15/18/4 · 1605 dmg

ADR

67

HS%

47

K/D

0.83

Entry 4/0Util 37AWP 4Pistol 3

-Reszi-

L102

15/19/7 · 1762 dmg

ADR

73

HS%

87

K/D

0.79

Entry 2/0Multi 1Util 15AWP 1Pistol 6

Norcsiii

L81

10/16/4 · 1326 dmg

ADR

55

HS%

70

K/D

0.62

Entry 1/0Util 140AWP 1

2canz's team

7 · 4

MaTa-RaToS

L104

27/19/6 · 2939 dmg

ADR

123

HS%

63

K/D

1.42

Entry 8/0Multi 5Util 126Pistol 4

LuZaaa

L101

17/17/4 · 1655 dmg

ADR

69

HS%

24

K/D

1.00

Util 53Pistol 2
HS % -47%

2canz

L101

16/18/5 · 1927 dmg

ADR

80

HS%

62

K/D

0.89

Entry 4/0Multi 2Util 108Pistol 3

andiy

L103

14/17/2 · 1710 dmg

ADR

71

HS%

29

K/D

0.82

Entry 1/0Util 142AWP 2Pistol 3

sKuu10

L102

9/16/3 · 1079 dmg

ADR

45

HS%

22

K/D

0.56

Util 34AWP 2

Half-by-half

First half

5 · 7

Second half

8 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.