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Winner · XLYUS's team

13

66 kills · 5 players

de_dust2 · 21 min

15 rounds · 2026-05-29

North America 5V5 Queue

-Y0SHI's team

2

37 kills · 5 players

Top fragger

TheVilla1n

17 kills

Top impact

XLYUS

126 ADR

Util damage

sae-ekiicii

256 HP

Weak spots this match

vs lifetime baseline
  • sae-ekiicii

    HS % 33% (avg 55%)

    -40%
  • TheboyJules

    ADR 53 (avg 81)

    -34%
  • TheboyJules

    HS % 33% (avg 47%)

    -30%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

XLYUS's team

12 · 1

TheVilla1n

L93

17/5/2 · 1642 dmg

ADR

110

HS%

35

K/D

3.40

Entry 3/0Multi 1Util 61AWP 12Pistol 3

XLYUS

L84

15/12/7 · 1891 dmg

ADR

126

HS%

53

K/D

1.25

Entry 5/0Multi 2Util 133AWP 4

thejabuuu

L92

13/6/2 · 1385 dmg

ADR

92

HS%

46

K/D

2.17

Entry 1/0Util 117Pistol 1

sae-ekiicii

L91

12/8/5 · 1149 dmg

ADR

77

HS%

33

K/D

1.50

Entry 2/0Multi 1Util 256Pistol 1
HS % -40%K/D +36%

TheboyJules

L93

9/6/4 · 792 dmg

ADR

53

HS%

33

K/D

1.50

Entry 1/0Multi 2Util 96Pistol 4
ADR -34%HS % -30%K/D +49%

-Y0SHI's team

0 · 2

GOATPLAYER

L10

12/13/0 · 1454 dmg

ADR

97

HS%

83

K/D

0.92

Entry 2/0Util 58Pistol 2

smoochezzz

L91

11/14/4 · 1225 dmg

ADR

82

HS%

82

K/D

0.79

Entry 1/0Pistol 2

Jakethegu

L81

7/13/2 · 632 dmg

ADR

42

HS%

57

K/D

0.54

Util 2Pistol 5

-Y0SHI

L9

4/13/5 · 873 dmg

ADR

58

HS%

100

K/D

0.31

Util 15Pistol 2

Avstin_

L9

3/13/1 · 344 dmg

ADR

23

HS%

67

K/D

0.23

Pistol 1

Half-by-half

First half

12 · 0

Second half

1 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.