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Shalom1818's team

9

76 kills · 5 players

de_ancient · 34 min

22 rounds · 2026-05-23

South America 5V5 Queue

Winner · pedrinsX's team

13

85 kills · 5 players

Top fragger

Shalom1818

23 kills

Top impact

DANZK__

106 ADR

Util damage

mc-L

302 HP

Weak spots this match

vs lifetime baseline
  • pedrinsX

    HS % 44% (avg 53%)

    -17%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Shalom1818's team

4 · 5

Shalom1818

L106

23/15/4 · 2087 dmg

ADR

95

HS%

57

K/D

1.53

Entry 3/0Multi 4Util 197Pistol 4

tronbemfofo

L102

17/19/5 · 1815 dmg

ADR

83

HS%

47

K/D

0.89

Entry 1/0Multi 2Util 27Pistol 5

Dnopsz7

L91

17/16/4 · 1857 dmg

ADR

84

HS%

41

K/D

1.06

Entry 1/0Util 177AWP 1Pistol 5

ambitiousv99

L9

12/17/5 · 1619 dmg

ADR

74

HS%

33

K/D

0.71

Util 233Pistol 1

mc-L

L9

7/19/1 · 975 dmg

ADR

44

HS%

86

K/D

0.37

Entry 1/0Util 302Pistol 4

pedrinsX's team

8 · 5

DANZK__

L94

20/17/7 · 2324 dmg

ADR

106

HS%

50

K/D

1.18

Entry 7/0Multi 2Util 204Pistol 3

pedrinsX

L94

18/15/8 · 1862 dmg

ADR

85

HS%

44

K/D

1.20

Entry 1/0Multi 3Util 157Pistol 3
HS % -17%K/D +24%ADR +16%

superstr1ke

L93

17/12/5 · 1891 dmg

ADR

86

HS%

29

K/D

1.42

Entry 3/0Util 113AWP 2Pistol 2

gndK-

L102

16/16/9 · 1961 dmg

ADR

89

HS%

62

K/D

1.00

Entry 2/0Util 127Pistol 3

suazoQ

L9

14/16/4 · 1010 dmg

ADR

46

HS%

36

K/D

0.88

Entry 3/0Util 196Pistol 4

Half-by-half

First half

4 · 8

Second half

5 · 5

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.