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Winner · keoh11's team

13

81 kills · 5 players

de_mirage · 29 min

18 rounds · 2026-06-02

South America 5V5 Queue

-Saladinook-'s team

5

52 kills · 5 players

Top fragger

Tuty_s2

28 kills

Top impact

Tuty_s2

154 ADR

Util damage

SKYbj-

271 HP

Weak spots this match

vs lifetime baseline
  • ZADKIELD

    K/D 0.31 (avg 0.98)

    -68%
  • ZADKIELD

    ADR 42 (avg 80)

    -48%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

keoh11's team

11 · 2

Tuty_s2

L107

28/11/5 · 2765 dmg

ADR

154

HS%

43

K/D

2.55

Entry 3/0Multi 3Util 251AWP 6Pistol 3

tobba-

L9

18/10/8 · 1989 dmg

ADR

111

HS%

67

K/D

1.80

Entry 3/0Multi 1Util 238Pistol 8

keoh11

L94

13/11/5 · 1411 dmg

ADR

78

HS%

46

K/D

1.18

Entry 3/0Multi 1Util 66Pistol 2

SKYbj-

L102

12/8/7 · 1247 dmg

ADR

69

HS%

42

K/D

1.50

Entry 3/0Util 271AWP 2

CARANCHOPeek

L7

10/12/4 · 910 dmg

ADR

51

HS%

30

K/D

0.83

Util 23Pistol 3

-Saladinook-'s team

1 · 4

lagartito

L91

19/16/0 · 1874 dmg

ADR

104

HS%

42

K/D

1.19

Entry 2/0Multi 1Util 48Pistol 3

JQ1974-

L92

10/16/2 · 1158 dmg

ADR

64

HS%

40

K/D

0.62

Entry 1/0Util 16Pistol 4

thebesttime_

L9

10/16/7 · 1144 dmg

ADR

64

HS%

60

K/D

0.62

Entry 1/0Util 70Pistol 2

-Saladinook-

L101

8/17/6 · 1319 dmg

ADR

73

HS%

50

K/D

0.47

Entry 2/0Util 142AWP 1

ZADKIELD

L91

5/16/2 · 754 dmg

ADR

42

HS%

60

K/D

0.31

Multi 1Util 10Pistol 4
K/D -68%ADR -48%HS % +30%

Half-by-half

First half

11 · 1

Second half

2 · 4

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.