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Jup1e_'s team

10

75 kills · 5 players

de_nuke · 37 min

23 rounds · 2026-06-04

Europe 5v5 Queue

Winner · TyMaH's team

13

86 kills · 5 players

Top fragger

lazarenko

25 kills

Top impact

kanab

106 ADR

Util damage

kanab

280 HP

Weak spots this match

vs lifetime baseline
  • Cartoxa

    HS % 24% (avg 41%)

    -41%
  • Tinkk

    HS % 39% (avg 49%)

    -20%
  • Cartoxa

    K/D 1.17 (avg 1.43)

    -18%
  • MIB

    ADR 62 (avg 74)

    -16%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

Jup1e_'s team

6 · 4

Cartoxa

L103

21/18/4 · 2083 dmg

ADR

91

HS%

24

K/D

1.17

Entry 4/0Multi 1Util 18AWP 2Pistol 4
HS % -41%K/D -18%

Jup1e_

L92

18/18/8 · 2033 dmg

ADR

88

HS%

33

K/D

1.00

Entry 2/0Multi 2Util 144AWP 1Pistol 6

Tinkk

L82

18/17/1 · 1612 dmg

ADR

70

HS%

39

K/D

1.06

Entry 6/0Multi 1Util 29Pistol 1
HS % -20%ADR -9%

f1qus

L93

15/15/2 · 1829 dmg

ADR

80

HS%

53

K/D

1.00

Multi 2Util 28Pistol 4

Kemple2JZ

L8

3/18/3 · 621 dmg

ADR

27

HS%

0

K/D

0.17

Util 22

TyMaH's team

6 · 7

lazarenko

L104

25/12/9 · 2332 dmg

ADR

101

HS%

48

K/D

2.08

Entry 3/0Multi 1Util 181Pistol 3
K/D +72%ADR +21%

kanab

L94

20/16/9 · 2445 dmg

ADR

106

HS%

70

K/D

1.25

Entry 3/0Multi 3Util 280Pistol 5

TyMaH

L81

17/15/6 · 1979 dmg

ADR

86

HS%

53

K/D

1.13

Util 95Pistol 5
HS % +33%K/D +26%

MIB

L84

15/17/1 · 1427 dmg

ADR

62

HS%

67

K/D

0.88

Entry 3/0Util 71Pistol 4
ADR -16%HS % +43%

-Ra1n--

L9

9/16/6 · 1243 dmg

ADR

54

HS%

67

K/D

0.56

Entry 2/0Util 49Pistol 2

Half-by-half

First half

6 · 6

Second half

4 · 7

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.