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Winner · kezo_v1's team

16

116 kills · 5 players

de_mirage · 53 min

30 rounds · 2026-05-27

Europe 5v5 Queue

Jerkous's team

14

92 kills · 5 players

Top fragger

szanny-

30 kills

Top impact

Jay-_-

117 ADR

Util damage

Jerkous

424 HP

Weak spots this match

vs lifetime baseline
  • Jerkous

    HS % 42% (avg 54%)

    -22%
  • Jerkous

    K/D 0.96 (avg 1.20)

    -20%

Death map

We can parse this match's demo and plot every death on a 2D radar — full kill timeline, side filter, player highlight. Parsing takes 30-60s the first time (the file is 100-300 MB); subsequent visits are instant from cache.

Demo source: FACEIT's public CDN. We don't store the raw demo — only the parsed event list (deaths, rounds, players) gets persisted, around 50-500 KB per match.

kezo_v1's team

7 · 5 · OT 4

szanny-

L104

30/19/7 · 2907 dmg

ADR

97

HS%

30

K/D

1.58

Entry 2/0Multi 2Util 275AWP 1Pistol 4

Jay-_-

L103

26/22/14 · 3510 dmg

ADR

117

HS%

42

K/D

1.18

Entry 6/0Multi 2Util 47AWP 9Pistol 4

c4to--

L104

24/21/4 · 2268 dmg

ADR

76

HS%

54

K/D

1.14

Entry 8/0Multi 1Util 218Pistol 4

mcu

L101

19/21/4 · 2039 dmg

ADR

68

HS%

42

K/D

0.90

Entry 2/0Multi 1Util 113AWP 4Pistol 5

kezo_v1

L104

17/12/6 · 1868 dmg

ADR

62

HS%

65

K/D

1.42

Multi 2Util 313AWP 3Pistol 5

Jerkous's team

5 · 7 · OT 2

Jerkous

L102

24/25/8 · 2625 dmg

ADR

88

HS%

42

K/D

0.96

Entry 4/0Multi 2Util 424Pistol 1
HS % -22%K/D -20%

Kattinehh-

L103

20/23/5 · 2271 dmg

ADR

76

HS%

60

K/D

0.87

Multi 1Util 208AWP 2Pistol 3

_Rinne_

L104

19/23/6 · 1995 dmg

ADR

67

HS%

32

K/D

0.83

Entry 3/0Multi 1Util 172AWP 2

0DEbtw

L92

18/25/7 · 2029 dmg

ADR

68

HS%

56

K/D

0.72

Entry 2/0Multi 1Util 288AWP 1Pistol 2

aatuxxi

L103

11/23/10 · 1348 dmg

ADR

45

HS%

36

K/D

0.48

Entry 2/0Multi 1Util 83AWP 4

Half-by-half

First half

7 · 5

Second half

5 · 7

Overtime

4 · 2

Numbers come from FACEIT's match-stats API directly — the scoreboard is the source of truth. Weak-spot deltas compare this match's metric against each player's lifetime FACEIT average; we flag anything ≥8% off. For death-location heatmaps + crosshair-placement analysis (which require demo parsing) use the "Death heatmap on Scope.gg" link in the header.